282:/std/living/savevars.c (/std/living.c)
(public string) query_race()
/*
 * Function name: query_race
 * Description  : If you define different player objects for different
 *                races you should mask this function in those objects to
 *                always return the true race of the living even though
 *                query_race_name gives the current race of the living.
 *                You should nomask the redefinition of this function.
 * Returns      : string - the race name.
 */
