291:/d/Genesis/newmagic/spell.c (/d/Genesis/newmagic/spell.c)
(public void) set_spell_element(int element, int skill)
/*
 * Function name: set_spell_element
 * Description:   Set the element type and the minimum of skill needed.
 * Arguments:     1. (int) The element type, as found in /sys/ss_types.h
 *                2. (int) The value in skill needed for the spell.
 */
