131:/std/player/getmsg_sec.c (/std/player_sec.c)
(public void) catch_tell(string msg)
/*
 * Function name: catch_tell
 * Description  : All text printed to this living via either write() or
 *                tell_object() will end up here. Here we do the actual
 *                printing to the player in the form of a write_socket()
 *                that will send the message to the host.
 * Arguments    : string msg - the message to print.
 */
