157:/std/player/pcombat.c (/std/player_sec.c)
(static nomask void) linkdeath_remove_enemy(object enemy)
/*
 * Function name: linkdeath_remove_enemy
 * Description  : This function removes a player from the list of enemies
 *                if combat was initiated between this object and the
 *                enemy.
 * Arguments    : object enemy - the enemy we should not fight.
 */
