1134:/std/player_sec.c (/std/player_sec.c)
(public nomask int) new_save(string pl_name, string pwd, string pfile)
/*
 * Function name: new_save
 * Description  : This function is called to save the player initially.
 *                It is only called when new a player enters the game. It
 *                makes it possible to initialize variables using the
 *                standard set_ calls.
 * Arguments    : string pl_name - the name of the player.
 *                string pwd     - the (encrypted) password of the player.
 *                string pfile   - the player save file.
 * Returns      : int 1/0 - success/failure.
 */
