339:/std/weapon.c (/std/weapon.c)
(public nomask mixed) unwield_me()
/*
 * Function name: unwield_me
 * Description  : When the player tries to unwield this weapon, this function
 *                is called. If the player managed to unwield the weapon,
 *                the message is printed in this routine. Error messages are
 *                returned.
 * Returns      : int 1  - success
 *                int 0  - failure: the weapon was not wielded to begin with.
 *                string - a fail message (nothing is printed).
 */
