136:/std/guild/guild_base.c (/std/guild/guild_base.c)
(static int) query_guild_keep_player(object player)
/* function name: query_guild_keep_player
 * Description:   This gives you a chance to tell if you want to keep the
 *		  the player when the shadow is autoloading when a player
 *		  logs on.
 * Arguments:     player - the player
 * Returns:       1 - keep player, 0 - kick him out.
 */
