386:/std/projectile.c (/std/projectile.c)
(public varargs void ) projectile_hit_target(object archer, int aid, string hdesc, int phurt,  		      object enemy, int dt, int phit, int dam, int hid)
/*
 * Function name: projectile_hit_target
 * Description  : A hook that is called in projectiles when it hits a target.
 *                The hook is meant to be redefined to enable special effects
 *                like poisoned projectiles.
 *
 * Arguments:     attacker: The attacker shooting this missile.
 *                aid:      The attack id
 *                hdesc:    The hitlocation description.
 *                phurt:    The %hurt made on the enemy
 *                enemy:    The enemy who got hit
 *                dt:       The current damagetype
 *                phit:     The %success that we made with our weapon
 *                dam:      The actual damage caused by this weapon in hit
 *                          points.
 *                hid:      The hit location id.
 */
