Synopsys   : FILTER_DEAD(x)

Defined in : /sys/filter_funs.h

Description: This filter returns all non-living objects in an array. Non-
             living means that the object has not been made living with the
             efun enable_commands. Usually all non-players and non-NPC's
             are non-living. This filter is the opposite of the filter
             FILTER_LIVE(x).
Arguments  : object *x - the array with objects to filter.
Returns    : object *  - an array with only non-living objects in it.
