250:/d/Genesis/newmagic/spell.c (/d/Genesis/newmagic/spell.c)
(public void) set_spell_offensive(int offensive)
/*
 * Function name: set_spell_offensive
 * Description:   Designate the spell as being offensive (one initiating
 *                combat)
 * Arguments:     1. (int) True if the spell is offensive
 */
