139:/std/act/domove.c (/std/act/domove.c)
(void) set_monster_home(string home)
/*
 * Function name:   set_monster_home
 * Description:     Set the room filename to which the monster will teleport
 *                  if it managed to get itself stuck, that is, if it ended
 *                  up in a room with no elegible exits.
 * Arguments:       The filename of the room.
 * See also:        set_restrain_path(), query_restrain_path()
 */
