2182:/std/launch_weapon.c (/std/launch_weapon.c)
(public void) tell_archer_miss(object archer, object target, 		 object projectile, string adj_room_desc)
/*
 * Function name: tell_archer_miss
 * Description  : Produces a message to the player when he misses his target.
 *                This function take visual conditions in consideration as
 *                well as shoots across rooms. This function is meant to be
 *                overridden in launch_weapon implementations.
 *
 * Arguments    : archer:        The player loading his weapon.
 *                target:        The target player is aiming at.
 *                projectile:    The projectile we are loading.
 *                adj_room_desc: Description of the room we shoot into. 0 if
 *                               target stand in the same room.
 */
