2202:/std/launch_weapon.c (/std/launch_weapon.c)
(public void) tell_target_miss(object archer, object target, object projectile, 		 string adj_room_desc, string org_room_desc)
/*
 * Function name: tell_target_miss
 * Description  : Produces a message to the target when the archer tries to
 *                shoot at him but miss. This function take visual
 *                conditions in consideration as well as shoots across rooms.
 *                This function is meant to be overridden in launch_weapon
 *                implementations.
 *
 * Arguments    : archer:        The player loading his weapon.
 *                target:        The target player is aiming at.
 *                projectile:    The projectile we are loading.
 *                adj_room_desc: Description of the room we shoot into. 0 if
 *                               target stands in the same room at the archer.
 *                org_room_desc: Description of originating room. 0 if
 *                               target stands in the same room as the archer.
 */
