332:/std/mobile.c (/std/mobile.c)
(public int) special_attack(object victim)
/*
 * Function name: special_attack
 * Description:   Called from the external combat object's heart_beat
 *                routine. By redefining this, monsters can easily attack
 *                with spells or take special actions when engaged
 *                in combat.
 * Arguments:     victim (the one we are fighting right now)
 * Returns:       0 - if we want the round to continue
 *                1 - if we are done with this round
 * Note:          By always returning 1 the mobile is unable
 *                to do an ordinary attack.
 */
