176:/std/player/cmd_sec.c (/std/player_sec.c)
(static nomask void) compute_recover_str(int verb)
/*
 * Function name: compute_recover_str
 * Description  : Walk through the inventory and check all the objects for
 *                the recover property.
 * Arguments    : int - if true the player manually typed 'save'. It means
 *                      we compute the string even though the player may
 *                      not be in a recover location.
 */
