426:/std/poison_effect.c (/std/poison_effect.c)
(public void) tell_damage_player(int phit, string str)
/*
 * Function name: tell_damage_player
 * Description  : The player has been hurt; tell him how.  A string
 *                is passed, which must sound reasonable in the 
 *                sentences "You feel xxxx." and "You feel much xxxx."
 * Arguments    : phit - the damage level
 *                str  - the string to tell the player.
 */
