I'll kick your bot!

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Cherek
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Re: I'll kick your bot!

Post by Cherek » 30 Aug 2012 13:36

amberlee wrote:daily growth cap = horrible idea..
Welcome death penalty version 2.0
Brainstorming is when people spill out all ideas they can think of. Usually 9 out of 10 ideas are not good or realistic, but the 10th might be. Criticing ideas on the other hand usually only leads to people not wanting to share their ideas, afraid others will complain.

Try it yourself? See what ideas you can think of to deal with botting. Might turn up something good.

Thats the spirit Draugor. Keep the ideas coming.

Amberlee
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Re: I'll kick your bot!

Post by Amberlee » 30 Aug 2012 15:28

Get over yourself Cherek.
I picked apart one of your ideas... One horrible idea that was mixed in with many good ones.
Oh yeah and I do come with suggestions, almost every one of them has been met with the "wiz and do it yourself" attitude.
So now instead of posting them here, i send them directly to those they involve.

Now stop being a crybaby because i pointed out an obvious ginormous flaw in one of your ideas and instead focus on the good ideas that you had.
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.

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Cherek
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Re: I'll kick your bot!

Post by Cherek » 30 Aug 2012 16:45

Amberlee: It was just a suggestion to get more people to share ideas on this particular topic. You said absolutely nothing positive in your first post, only commenting on one "horrible idea". Probably isnt the best way to encourage people to share ideas. Feedback is usually good, destructive feedback like you posted does not help much.... You could at least explain why it's a bad idea? All you said was "Death penalty 2.0". Care to explain?

I think it's too bad you have decided not to share ideas with everyone because of negative feedback, but it's a bit strange you complain about that, and then you respond in the same negative way yourself?

I think the more everyone share ideas, good or bad, the bigger chance we'll find truly great ideas. If you share an idea with Gorboth, only the two of you see it. If you share ideas with everyone, it might spark more ideas from the entire community. But thats just how I feel, you're free to do as you wish of course.

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gorboth
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Re: I'll kick your bot!

Post by gorboth » 30 Aug 2012 17:51

Lets stay on topic, please. Arguments belong in PM or flame.

G.

[edit: 2 posts deleted which ignored this request. This is a moderated Official Forum so play by the rules, or do not participate]
Mmmmmm ... pie ...

Amberlee
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Re: I'll kick your bot!

Post by Amberlee » 30 Aug 2012 19:27

Cherek wrote:Amberlee: It was just a suggestion to get more people to share ideas on this particular topic. You said absolutely nothing positive in your first post, only commenting on one "horrible idea". Probably isnt the best way to encourage people to share ideas. Feedback is usually good, destructive feedback like you posted does not help much.... You could at least explain why it's a bad idea? All you said was "Death penalty 2.0". Care to explain?

I think it's too bad you have decided not to share ideas with everyone because of negative feedback, but it's a bit strange you complain about that, and then you respond in the same negative way yourself?

I think the more everyone share ideas, good or bad, the bigger chance we'll find truly great ideas. If you share an idea with Gorboth, only the two of you see it. If you share ideas with everyone, it might spark more ideas from the entire community. But thats just how I feel, you're free to do as you wish of course.

Why it would be a godawful idea with growth limitation.
Growth limit pr day would in effect completely screw over death recovery system, which in itself is a system that is put in so it wont be too much of a bitch to grow back in size after you fuck up.
If you limit that, you pretty much screw that system over, and may as well remove it entirely.

Small characters growing.
So you cant do more then this and that for the day.. you hit the max limit.. why bother being online in the freshman period of your character?
Quest solutions are a factum, that people have them is unavoidable.. And true newbs will have them too.
The game doesnt really start until you can do stuff by yourself anyway(from a powerplayer point of view) which is around expert.
Which is easily obtained within a week with the right quest solutions and a friend to help you out.

When it comes to sharing ideas.
Yeah sure you can get great feedback.. "Oh this was a brilliant idea.. this is excellent"
Then no one bothers doing anything about it.
I've said it before.. Too much bloody talk, and no one does anything.
Like.. Where are the last guild updates and the "new" magic system?
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.

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Cherek
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Re: I'll kick your bot!

Post by Cherek » 30 Aug 2012 19:43

Amberlee: I am not asking you to like everything, but if you provide feedback at least make it useful feedback. As you did now. I find that type of feedback useful, while just saying someone's idea is stupid simply makes them (me in this case) skeptical about suggesting more.

So as for you feedback:

Well... I suppose it depends on where you set your daily growth limit. Since the point was for it to work against botting I was thinking the limit should be really high. Newbies would not be affected. And questing would not, this would only apply on combat experience.

But yes it will probably mess up other things, like death recovery.. that needs to be taken into consideration. Perhaps the daily limit should depend on brute. But like I said, I just wrote what I could think of without it having to being realistic or even good idea, and not thinking on what else it would affect.

Still I think it would be an interesting experiment... would people focus on other things when they reach their daily limit, or would they just quit? Or play another char? And would that be good or bad for the population?

I am not so sure it would be _horrible_ at all.

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OgreToyBoy
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Re: I'll kick your bot!

Post by OgreToyBoy » 30 Aug 2012 20:08

Draugor wrote:One way to make botting alot more of a bitch is to make NPCs able to give you wounds, we had it on demonsgate, the wounds depending on the severity makes you loose health at different paces, the ony way to fix it is to get to one of the wandering healers, should make people check themselves. And the healers should have a wide list of questions to ask the player so that its hell to automate. And yes, if you only bot and dont run to the healer... you die, simple
Just bring back insta-death crits instead. With recovery it doesnt hurt as much getting killed by a orc baby in re albi.

Laurel

Re: I'll kick your bot!

Post by Laurel » 30 Aug 2012 20:39

Idea:

make all NPC specials in the game global specials for NPCs

Explanation:

Would it not be more challenging if goblins in gobbo caves would start to use the special of their Lord? Or the special of the nearby trolls from Trollshaws?

Give ALL NPCs a small chance to execute a special from all available NPC-specials (Arlenn/elf warrior stab, Viridian wound/blind, Kernan slash, Satania slash, Alexander slap, goblin eldar icicle, goblin lord weapon dmg, trollshaws trolls dmg, orc camp/Moria orcs grab/rush, shadow-elf snare/slash, Jadestone Doll elbow, etc. etc.). NPCs closer to the original special-wielder could have a much bigger chance (say 2%) of executing it, while other NPCs would have a lower chance, but still (say 0.5%)?

This would make life much more dangerous, would call for more support guilds in team (smiths, healers, disablers), etc.

Please hesitate to give some NPC Viridian's wound special + shadow-elf weaponsnare + a few Alexander slaps all in one setting tho ;p I mean - code some cooldown before another random special can fire. Fael-thas is already a bitch as he is now, surely most dangerous for soloist.

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Re: I'll kick your bot!

Post by Avatar » 06 Sep 2012 13:33

I agree with laurel on this one.

Deleting a player for botting is not the way to go about this, seeing as the playerbase is to small as is. Players that bot, don't do it all the time, and thus they DO add something else to the game. And if nothing else, they show on the who-list for others to see, thus giving others the illusion that there are active players around, giving them incentive to play.

Why not punish them harsly, if they are caught. Drop them down, 1 or 2 mortal levels as punishment, seeing as these people mainly bot to gain size. That will hurt them, without hurting the game as a whole.

This bloodthirst is just way off base, when you look at Genesis as it is today.

Think people. Think.
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Pulp Znuga! PULP!!!!

Bromen
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Re: I'll kick your bot!

Post by Bromen » 10 Sep 2012 10:02

Just have the engaged npc's flagged so entering combat with them isn't possible unless you're in a team. Solves kill stealing botters.

Increase the amount of fatigue per combat. Have a multiplier per 10, 20, 30 rooms traveled to and increase the multiplier if combat
has been engaged.

Have thirst level give a negative effect on fatigue. I've been at quite a lot more for most of my toon's existence and it doesn't make
sense to be extremely alert if I'm dehydrated.

Have some areas where you have to stop and search for something to move on.

Easiest idea I can think of is to change the exits of the most botted spawns to something else. Instead of sw, change it to back, out, or
crawl etc. You can have an ongoing randomization of which singular rooms per domain change in their exit which forces botters to
actually play to make sure their code is accurate.

-B

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