Genesis home > advanced board messages Vecna, Mortal - Dec 27
Some thoughts.

I think the death penalty suggestion maybe is on the first steps in the right
direction, with the exception of increasing the penalty itself to balace it
out.

I used a car analogy elsewhere, and will point it out again. Players with very
big sizes still risk alot when dying, its like driving a Ferrari that isnt
insured. Who wants to throw such values into a race knowing that they are
loosing seriously bigtime if they crash?

The answer is simple : Few..very few dares to risk it unless they know in
advance that its not likely they wont crash. But if they become unsure, dont
know, they wont race with it. I see this "phenomenon" here and
elsewhere...Expensive, rare, things that costs alot are seldomly used when its
not insured, or that they risk loosing it/not knowing If they can escape with
it...this behaviour is plain normal.

Therefore, players with high sizes that risks to die by enemies that are far
more powerful that is not reliated to size....dont expect them to risk it due
the critical fall afterwards.

People here needs more direct or indirect conflicts in the political and
warfare arenas that doesnt compromise months or years of progress in order to
make sure the game expands, and, its an issue that needs probably more thinking
through.

Few normal people that dont have insurance on their very costy cars do race
with them, or use them knowing there is a risk to take, which PvP surely
entails.


Vecna of Ur-Flanae.
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