Char.Vitals
#Class variables
my_fatigue = {%gmcp.Char.Vitals.Fatigue}
my_hp = {%gmcp.Char.Vitals.Health}
#switch (@my_hp=="at death's door") {value_of_my_hp=1} (@my_hp=="barely alive") {value_of_my_hp=2} (@my_hp=="terribly hurt") {value_of_my_hp=3} (@my_hp=="in a very bad shape") {value_of_my_hp=4} (@my_hp=="in a bad shape") {value_of_my_hp=5} (@my_hp=="very hurt") {value_of_my_hp=6} (@my_hp=="feeling rather hurt") {value_of_my_hp=7} (@my_hp=="hurt") {value_of_my_hp=8} (@my_hp=="somewhat hurt") {value_of_my_hp=9} (@my_hp=="slightly hurt") {value_of_my_hp=10} (@my_hp=="feeling very well") {value_of_my_hp=11}
;my_hp = %replace(%1,"feeling","")
#Class 0
Char.Status
#Class variables
my_level = {%gmcp.Char.Status.Level}
#Class 0