Mr Godwin, that was a somewhat confusing comment.
Search found 333 matches
- 03 Apr 2021 22:03
- Forum: Game - Guilds
- Topic: Close the thief guild!
- Replies: 36
- Views: 25064
- 03 Apr 2021 20:55
- Forum: Game - Guilds
- Topic: Close the thief guild!
- Replies: 36
- Views: 25064
Re: Close the thief guild!
Does it really bring anything, apart from griefing to the game ? Why close, when you can nerf? First went steal and peek. Someone suggested max 3 times per day. Odd this cap did not find a way into the guild. Every player who went and whined about how unbalanced it was that someone who sacrified th...
- 01 Apr 2021 12:43
- Forum: Game - General
- Topic: Balances, or whatever
- Replies: 107
- Views: 37134
- 01 Apr 2021 09:10
- Forum: Game - General
- Topic: Balances, or whatever
- Replies: 107
- Views: 37134
Re: Balances, or whatever
Remember, evil only have AA and DA's as evil figther melee options, vs Calians, Neidars, Rangers, Knights (Kenders and Rangers are probably rogues), This brings back memories. http://www.oocities.org/timessquare/labyrinth/4685/ For us that remember the old Alliance of Elnoven, the new alliance by t...
- 27 Mar 2021 10:49
- Forum: Common Board
- Topic: PVP Changes.
- Replies: 14
- Views: 6422
Re: PVP Changes.
Uhh... good point. Guess we didn't think about fatigue poisons. I'll have to get back to you on that. It's pretty hard to kill someone with those, though? Unless it's a very small player? The poison doesnt kill. The fatigue poison prevents a player from running away, which is what the OP was about....
- 16 Mar 2021 22:22
- Forum: Common Board
- Topic: PVP Changes.
- Replies: 14
- Views: 6422
Re: PVP Changes.
To clarify, we meant abilities, items and spells that PLAYERS can use to prevent other players from moving. NPCs will continue to function as normal. Don't wanna risk it? Stay away from those NPCs for a while. As the topic is PVP, I doubt anyone could misunderstand and believe NPCs are also robbed ...
- 07 Mar 2021 23:59
- Forum: Common Board
- Topic: Upcoming Changes.
- Replies: 109
- Views: 646613
Re: Upcoming Changes.
Big fan of dutch beer, especially Grolsch. Not sure about belgian beer, but I am open to trying! :D You lived your whole life without tasting Leffe? You are such a loser, Amberlee. :) Here, I give you a look of the nectar of gods. https://www.google.com/search?q=leffe+beer+pics&client=firefox-b...
- 03 Mar 2021 17:57
- Forum: Game - General
- Topic: Harder hits
- Replies: 38
- Views: 12481
Re: Harder hits
2: if you hit harder, but also get hit so hard you can't solo, it forces you to team up, and while teaming, the usual solo grinding areas are not viable for a team, hence you move to the bigger areas - once again becoming even more in the same spots competing about the same killing areas with even ...
- 03 Mar 2021 10:55
- Forum: Game - General
- Topic: Harder hits
- Replies: 38
- Views: 12481
Re: Harder hits
Some intresting points and thoughts. I bet though, that in a few weeks people might laugh at the OP and the other speculations. And ofc there will be effects neither of us could imagine. Block, stun, and paralys will probably be a main concern if I can join in the speculations. So far noone digged i...
- 02 Mar 2021 12:42
- Forum: Game - General
- Topic: Harder hits
- Replies: 38
- Views: 12481
Re: Harder hits
I'm old enough to remember the major change when CON gave considerably less hp than was the case when Genesis started. Fights were loooooong, even if the opponent NPC was not that hard. But he had a lot of hp. I remember when an old knight, that back then was considered to be one of the biggest play...