Search found 92 matches
- 03 May 2015 22:42
- Forum: Game - General
- Topic: Keeping your titles and basing them differently ...
- Replies: 64
- Views: 26768
Re: Keeping your titles and basing them differently ...
This is a great idea. Any chance of it happening?
- 22 Apr 2015 08:15
- Forum: Game - General
- Topic: Keeping your titles and basing them differently ...
- Replies: 64
- Views: 26768
Re: Keeping your titles and basing them differently ...
Would death recovery be taken away? I think it should since you are guaranteed to stay in your current mortal level so you can't loose too much. And if a myth die, so what? People are too big as it is and they will still stay as myth. I think death recovery becomes much more important for larger My...
- 03 Mar 2015 12:16
- Forum: Promoting Genesis
- Topic: New Player Experience
- Replies: 133
- Views: 75430
Re: New Player Experience
Some bit of auto spellcheck with plurals would be nice. When cleaning my herb pouch, I ended up with many leaves and when I sold leaves, it only sold one at a time. Other instances like tooth and teeth can be put as the same command. <sell leaves> and <sell a leaf> or <sell (a) leaf> ? Plurals in G...
- 28 Jan 2014 03:09
- Forum: Game - General
- Topic: Death Penalty Opinions
- Replies: 193
- Views: 68803
Re: Death Penalty Opinions
I think changing the death penalty from an experience loss penalty to a time based recovery period is an incredibly good idea. It solves serious problems with the way PvP, death and size relate to each other in Genesis, is easily adjustable and scalable, gives smaller characters a brute advantage wh...
- 20 Nov 2011 23:55
- Forum: Suggestion Box
- Topic: Non-violent solution
- Replies: 18
- Views: 7488
Re: Non-violent solution
I love this idea!!
- 06 Nov 2011 00:33
- Forum: Game - General
- Topic: Once-Per-Reset Quests
- Replies: 20
- Views: 8345
Re: Once-Per-Reset Quests
Does anyone know where you can get a worm these days? There don't seem to be any around the Shire.Laurel wrote:I'd rather point to the disappeared (recently) worms in Shire. Once there were hordes of them, now they are non-existant ...
- 04 Nov 2011 19:49
- Forum: Game - General
- Topic: Ntell
- Replies: 30
- Views: 10204
Re: Ntell
Why does a chat line have to be heard by everyone? Maybe we just need more efficient, easier to access messengers that can reach multiple characters but not everyone. The sender could determine who gets the message.
- 04 Nov 2011 19:37
- Forum: Game - General
- Topic: Deconstruction of the never-ending MMORPG
- Replies: 32
- Views: 10041
Re: Deconstruction of the never-ending MMORPG
You never wondered why 2/3 of the players are grinders? What happened with all the other players? We used to be around 100 people at the same time, now there are around 30 players and no rotation, just the same people all the time. What happend was that because of the new mortal titles, more stats ...
- 04 Nov 2011 19:35
- Forum: Game - General
- Topic: Deconstruction of the never-ending MMORPG
- Replies: 32
- Views: 10041
Re: Deconstruction of the never-ending MMORPG
Why not change the whole idea of xp and grinding. Make stupid grinding useless, you shouldn't learn from killing the same orc/troll/elf 1000 times. Lower that kind for xp. Instead make it so you get a lot more xp against "bosses". I would like to see that you get a slight prog from ONE ki...
- 04 Nov 2011 19:27
- Forum: Game - General
- Topic: Deconstruction of the never-ending MMORPG
- Replies: 32
- Views: 10041
Re: Deconstruction of the never-ending MMORPG
Those who love to grind should get something too in my opinion. Some other forms of reward instead of xp. I know that there are enchantments now but perhaps something like extra titles, repeatable grind quests that give you cool gear etc. Just to make it a bit more mindless or becoming a grind for ...