Search found 213 matches
- 19 Nov 2019 19:17
- Forum: Game - General
- Topic: Perma-saving items
- Replies: 126
- Views: 36335
Re: Perma-saving items
Whatever suggestion we end up doing, I think an announced Armageddon where _nothing_ saves is the way to go. Just to clean up the game and start fresh. I really do think most players will understand, as they have enjoyed this "abnormally good" state of the world for a longer time than exp...
- 18 Nov 2019 19:01
- Forum: Game - General
- Topic: Perma-saving items
- Replies: 126
- Views: 36335
Re: Perma-saving items
For unbreakable weapons, can they be tagged like ogre items and just last 1 arma?
- 01 Aug 2019 21:21
- Forum: Common Board
- Topic: Impending changes to 'quietstone' imbues
- Replies: 24
- Views: 6182
Re: Impending changes to 'quietstone' imbues
Don't we have evil healers so teams can have a composition of tank/dps/healer? Or is the evil healer just garbage? Well PoT but since we've really only got them we're kinda limited aside from warlocks heal I can't image a layman heal doing the job effectively. Sounds like PoTs need to open up their...
- 01 Aug 2019 20:23
- Forum: Common Board
- Topic: Impending changes to 'quietstone' imbues
- Replies: 24
- Views: 6182
Re: Impending changes to 'quietstone' imbues
Don't we have evil healers so teams can have a composition of tank/dps/healer? Or is the evil healer just garbage?
- 01 Jul 2019 20:27
- Forum: Game - Help
- Topic: Kept items selling anyway..?
- Replies: 3
- Views: 4078
Re: Kept items selling anyway..?
You will have to <keep> the items every time you log in. The function seems to be working fine for me... at the moment.
- 24 Jun 2019 18:18
- Forum: Game - General
- Topic: Perma-saving items
- Replies: 126
- Views: 36335
Re: Perma-saving items
From the stories I've heard, this is HILARIOUS.Zugzug wrote:
Also, how was it done? And who is responsible? What is their fate?
I'm dying to know.
On a more serious note. It makes little sense for non-tanking equipment to just break. What about equipment rusting over time, weapons and armors.
- 07 Jun 2019 22:17
- Forum: Game - General
- Topic: Azure sword, but for evils
- Replies: 24
- Views: 13787
Re: Azure sword, but for evils
Looks like you haven't met Calians yet :) We need more west coast USA calians around... we need more west coast USA players in general. Additionally it's not only bout rules (ofc as a Ranger you are totally screwed in this department), it's just lot of goodie guilds are extremely underpowered (like...
- 07 Jun 2019 19:34
- Forum: Game - General
- Topic: Azure sword, but for evils
- Replies: 24
- Views: 13787
Re: Azure sword, but for evils
This thread is about swords! But yeah, the "goodies" aren't as grindoriented as the "evils" and some of it is due the to restrictions/rules goodies place on themselves for RP purposes. I'm not saying that there aren't enough places to grind because there are lots. Back to swords ...
- 03 Jun 2019 17:23
- Forum: Game - General
- Topic: Azure sword, but for evils
- Replies: 24
- Views: 13787
Re: Azure sword, but for evils
How about some azure gloves then as well :lol: sorry guys... you are right, there should be an evil version of this sword. But why all types of weapons... i mean every type of weapon has an extremely good one right? I mean weaponusers have been spoiled badly now arma dont take them away anymore and...
- 01 Jun 2019 20:07
- Forum: Game - General
- Topic: Azure sword, but for evils
- Replies: 24
- Views: 13787
Re: Azure sword, but for evils
Yeah the sword gives haste, it gives off light, non-dulling, it's an insanely good weapon.
I'm pretty sure baddies can wield the sword though. If they can't then why not make it so they can?
I'm pretty sure baddies can wield the sword though. If they can't then why not make it so they can?