Search found 1528 matches

by Draugor
17 Jun 2023 09:26
Forum: Game - General
Topic: Ponderings on Align
Replies: 14
Views: 8879

Re: Ponderings on Align

Quantum wrote:
16 Jun 2023 19:29
Cahlof would need a significant boost then. He's nowhere near Verminaard in challenge.
Yupp but he does the exact same for align, give him an item or two more that's good and verminaard him up :D
by Draugor
15 Jun 2023 07:11
Forum: Game - General
Topic: Ponderings on Align
Replies: 14
Views: 8879

Re: Ponderings on Align

Quantum wrote:
15 Jun 2023 03:15
If you just changed Baxter and Cahlof I think both sides would be evenly off. Having those 2 for evils is a huge advantage.
Change baxter, make Calof equal to Vermie, he does the same align boost but for goodies
by Draugor
07 Jun 2023 10:59
Forum: Game - General
Topic: The problem with "half"
Replies: 37
Views: 33380

Re: The problem with "half"

There are too many reasons not to undo this latest change, even with reduced experience tables. I think we may do an update so you can see more progress steps going forwards, so the enjoyment of progress is more visible again. So your solution is to change another system (how experience gained is d...
by Draugor
08 May 2023 16:16
Forum: Game - General
Topic: Newbie Pins
Replies: 13
Views: 6492

Re: Newbie Pins

Myth sounds more fitting :o
by Draugor
30 Apr 2023 06:06
Forum: Game - General
Topic: Crowd control
Replies: 73
Views: 106953

Re: Crowd control

So quickly people forget that most of the best PVPers are currently in a guild that while being designed for PVP, has certain limitations on their ability to engage. The switch won't get flipped and suddenly everyone goes on a rampage. What it will mean, however, is that the danger and thrill of PV...
by Draugor
26 Apr 2023 04:20
Forum: Game - General
Topic: Crowd control
Replies: 73
Views: 106953

Re: Crowd control

Dakhor wrote:
25 Apr 2023 21:23
Quantum wrote:
24 Apr 2023 23:50
It sounds like a lot of people really dont want the return of stuns or slows. So why implement it?
Game is Dead without it... Dead!

Those who wish to expand the cesspool of RP bathing in Sybarus to the rest of the realms can bloody well do it without me.

/DaC
You forgot robot grinding :o
by Draugor
15 Apr 2023 20:41
Forum: Game - General
Topic: Crowd control
Replies: 73
Views: 106953

Re: Crowd control

I have CC? Kool You a monk? Plexus is a CC, it's not an amazing one and it's only combat and not movement CC, but still a CC I'm a DA. Aaah, prolly refering to how dragonfear used to work before it was made barely useable, it used to be a complete paralytic unless you had tons of Dis, dragontraps a...
by Draugor
15 Apr 2023 20:29
Forum: Game - General
Topic: Crowd control
Replies: 73
Views: 106953

Re: Crowd control

So scries should be able to be resisted MUCH easier if you're going to remove the CD on them and a MUCH higher component cost. Knowledge of someones location is way more important than a Fireball spell yet we treat it as a cantrip for anyone to use willy nilly. Log scries and ban spammers from usin...
by Draugor
15 Apr 2023 18:34
Forum: Game - General
Topic: Crowd control
Replies: 73
Views: 106953

Re: Crowd control

TaranGoatWalker wrote:
15 Apr 2023 17:54
qwertheangmarim wrote:
15 Apr 2023 16:39
If guilds who previously had PvP abilities then lose them, will they be CAID compensated?
Looking (too my knowledge) at MM, AoD, Knights, and the DAs
I have CC?
Kool
You a monk? Plexus is a CC, it's not an amazing one and it's only combat and not movement CC, but still a CC
by Draugor
15 Apr 2023 10:48
Forum: Game - General
Topic: Crowd control
Replies: 73
Views: 106953

Re: Crowd control

Dan wrote:
14 Apr 2023 22:22
They work best as they are now, aka disabled. It takes a huge effort to gain xp, its good that it takes a huge effort to kill someone.
So just disable pvp :P Carebear mud best mud