Search found 819 matches
- 26 Jun 2021 18:41
- Forum: Game - Guilds
- Topic: Hiding titles
- Replies: 53
- Views: 60166
Re: Hiding titles
I am not going to support options allowing the turning off of guild titles except in the case of rogue classes... where incognito is a class feature. It's not just a rogue feature currently - Gardeners (maybe other craft guilds?) have the <ldisplay> option that can turn it off altogether. SoHM gets...
- 18 Jun 2021 00:04
- Forum: Game - Guilds
- Topic: smiths
- Replies: 6
- Views: 8440
Re: smiths
Without revealing too much detail I can only say that currently accomplished blacksmiths can produce armors of quality that is hard to top with items found in the wild. Obviously there are limits in place since there's a global restriction in Genesis regarding the max stats of non-enchanted and ench...
- 12 Jun 2021 21:59
- Forum: Common Board
- Topic: Patch week!
- Replies: 25
- Views: 8107
Re: Patch week!
Yes, you need to know Melee Occ/Melee Lay guild pairing, because it's an important baseline to have. But the more common pairing these days is Melee Occ/Caster Lay. You're going to need to know how that functions. Something/Warlock is probably a good baseline there (in terms of common pairing), but...
- 11 Jun 2021 14:24
- Forum: Common Board
- Topic: Patch week!
- Replies: 25
- Views: 8107
Re: Patch week!
It really depends on the guild though. What should be taken into account as fighter baseline? Gobbo Gladiator/Pirate for a mix of offensive and defensive fighter capabilities? Should WoHS/MM be on par with that? Better than that? Worse? I think we should really establish some reference point that's ...
- 26 May 2021 17:28
- Forum: Character Backgrounds
- Topic: Players minatures
- Replies: 19
- Views: 26903
- 25 May 2021 20:27
- Forum: Character Backgrounds
- Topic: Players minatures
- Replies: 19
- Views: 26903
- 20 Apr 2021 04:10
- Forum: Game - Technical
- Topic: LPMUD driver archive(s)
- Replies: 2
- Views: 10107
Re: LPMUD driver archive(s)
Do you mean something like that? https://github.com/cotillion/cd-gamedriver This is the public repo of our gamedriver (last updated 2 weeks ago as of this post). For the LP MUD itself I think some of those might work: 3.1.2 http://mudbytes.net/files/3/ 3.2 should be somewhere around here I think: ht...
- 19 Apr 2021 16:11
- Forum: Game - General
- Topic: Underlying cause and proposed solution to broken trust
- Replies: 71
- Views: 40107
Re: Underlying cause and proposed solution to broken trust
I guess the point Kvator was trying to make was that no racial guild offers defensive combat skills. Red Fang always had acrobat (at even higher level than now) but previously this skill was mostly unused.
- 10 Apr 2021 16:00
- Forum: Game - General
- Topic: Underlying cause and proposed solution to broken trust
- Replies: 71
- Views: 40107
Re: Underlying cause and proposed solution to broken trust
Carnak: I think your math is flawed, but your intentions good, keep hacking at it, but please look at the white hits math once more at a point 1 white hit shouldnt be more or equal dps to 1 special. According to the original formula around which specials were designed that's pretty much exactly wha...
- 08 Apr 2021 19:24
- Forum: Suggestion Box
- Topic: Autohunting vs Autotracking
- Replies: 32
- Views: 37240
Re: Autohunting vs Autotracking
Now I am totally confused.... Trigger 1: trigger - player A leaves northwest effect - player B moves northwest Trigger 2: trigger - player A leaves northwest effect - player B tracks OR big arrow pointing NW appears on his screen Trigger 3: trigger - player B finds tracks leading northwest effect -...