Search found 761 matches

by Zhar
10 Apr 2021 16:00
Forum: Game - General
Topic: Underlying cause and proposed solution to broken trust
Replies: 58
Views: 2625

Re: Underlying cause and proposed solution to broken trust

Carnak: I think your math is flawed, but your intentions good, keep hacking at it, but please look at the white hits math once more at a point 1 white hit shouldnt be more or equal dps to 1 special. According to the original formula around which specials were designed that's pretty much exactly wha...
by Zhar
08 Apr 2021 19:24
Forum: Suggestion Box
Topic: Autohunting vs Autotracking
Replies: 32
Views: 1412

Re: Autohunting vs Autotracking

Now I am totally confused.... Trigger 1: trigger - player A leaves northwest effect - player B moves northwest Trigger 2: trigger - player A leaves northwest effect - player B tracks OR big arrow pointing NW appears on his screen Trigger 3: trigger - player B finds tracks leading northwest effect -...
by Zhar
06 Apr 2021 23:10
Forum: Game - General
Topic: Balances, or whatever
Replies: 107
Views: 3493

Re: Balances, or whatever

Wiz Force proving yet again how disconnected from the actual game they are coding for. Even more so this time than ever before really. My favorite is Zhar recommending you go guildhopping to try out all the new variants even while new patches are applied everyday.... toss all roleplay out the windo...
by Zhar
06 Apr 2021 03:13
Forum: Game - General
Topic: Balances, or whatever
Replies: 107
Views: 3493

Re: Balances, or whatever

I don't know where the 15% comes from. Specials still contribute quite a bit of damage (sometimes 100% of your damage, depending on the weapons you're using and foes you're fighting). Sure, regular hits got stronger so overall special damage output seems lower (it's not, it just isn't overwhelming a...
by Zhar
05 Apr 2021 13:03
Forum: Game - General
Topic: Balances, or whatever
Replies: 107
Views: 3493

Re: Balances, or whatever

You can't really extrapolate this to the old specials. In the olden days each special had its own code and did its own thing. Once the melee specials were standardized they're all using the same code. Basically, you're just configuring the special by providing initial values like caid, prep time, co...
by Zhar
04 Apr 2021 10:43
Forum: Game - General
Topic: Balances, or whatever
Replies: 107
Views: 3493

Re: Balances, or whatever

Dhez wrote:
04 Apr 2021 10:12
I'm going to guess it's a matter of how the damage is spread: one big hit every 15 seconds or three small ones every 5.
Pretty much. You either have more burst damage (backstab) or more sustained damage (mattack).
by Zhar
01 Apr 2021 16:31
Forum: Game - General
Topic: Balances, or whatever
Replies: 107
Views: 3493

Re: Balances, or whatever

Mim wrote:
01 Apr 2021 12:43
Zhar wrote:
01 Apr 2021 11:14
I don't think idling in pub gives you bonus qxp. Would be silly.
Have you tried?
Now I will have to try to see for myself. In any case it shouldn't be like that as it would be totally unfair to the people who did the quests before such a thing was introduced.
by Zhar
01 Apr 2021 11:14
Forum: Game - General
Topic: Balances, or whatever
Replies: 107
Views: 3493

Re: Balances, or whatever

I don't think idling in pub gives you bonus qxp. Would be silly.
by Zhar
30 Mar 2021 16:34
Forum: Game - General
Topic: Balances, or whatever
Replies: 107
Views: 3493

Re: Balances, or whatever

When it takes 6 seconds to bring a top 15 myth in tank gear to agony by 3 white hits - one of them being from a neidar with racehate bonus + battlerager bonus + weapon bonus that probably could 1 hit kill a myth with some luck - its hard to keep the 'all is fine' attitude. The racehate bonus have t...
by Zhar
29 Mar 2021 14:44
Forum: Game - General
Topic: Balances, or whatever
Replies: 107
Views: 3493

Re: Balances, or whatever

Something to consider that is not specific for Calians: it is a lot of work to get to 10-link Blademasters. If one were to break ones chain, it basicly means you will never regain it to that level. I believe the ogres have a mechanism where you continue where you left if you rejoin them. I'd argue ...