Calians loading up on permanently imbued armours is false speculation, FYI. Mostly we use armours the same way we always have, though it's been nice to have a readily available variety to choose from.
It would be fun to have a tough fight like the Turkeysaurus that requires a big team all the time. The Balrog is a good fight, but people don't think the gear is worth it. I would suggest improving the Balrog's loot or a new "Turkeysaurus-boss" with a very slow respawn time or once per arm...
Worshippers take a vow of secrecy regarding the inner workings of the Circle, so this is likely one of the reasons this discussion seems so one-sided. So I will speak generally, but it has basically been noted that the Worshippers are the highest taxed layman guild. How much, only the wizards know, ...
Remember this 20 page thread on death penalty? https://www.genesismud.org/forums/viewtopic.php?f=2&t=2557 We did test removing death penalty totally. It didn't amount to very much difference. Also, could see this pvp in genesis thread: https://www.genesismud.org/forums/viewtopic.php?f=2&t=3448
Thank you for implementing this! This is great for the Minstrels, who I've been thinking I never see aside from Grampal. The new mana system is far superior and more fun, having switched from the Minstrels to join a recoded guild. The only way to get mana back was to eat tons of herbs, but now they ...
I just wanted to thank Znagsnuf for creating Ghastly Keep in Terel. It's a lot of fun and full of surprises. Also it helps to have another place to spread out the Terel grind-zone. Lastly, it's almost Christmas so I'm looking forward to all the new guilds and dungeons coming this week! Happy Holiday...