Search found 89 matches

by Nerull
17 Jul 2020 19:47
Forum: Game - General
Topic: Autosneak
Replies: 17
Views: 1403

Re: Autosneak

Perhaps remove stealthskills and boost 2hander dps potential for the new unallocated skillslots? :twisted:
by Nerull
14 Jul 2020 16:09
Forum: Game - Guilds
Topic: Master of all trades, but jack of none?
Replies: 22
Views: 1857

Re: Master of all trades, but jack of none?

But, how do you do that? How would you turn for example AA more valuable in a team rather than, let's say a dragonarmy soldier, if dps is indeed king? The king has to die. Edit: I do not mean nerf them to the ground but I would have the need for teaming up (with different roles like healers and tan...
by Nerull
14 Jul 2020 16:03
Forum: Game - Guilds
Topic: Master of all trades, but jack of none?
Replies: 22
Views: 1857

Re: Master of all trades, but jack of none?

Nerull, could you clarify your stance a bit? From what I understand is that currently some guilds can switch between offense and defense. Let's say DA is 100% offense, NC 100% defense and AA 75/75 (I know it's a big oversimplification and 75 for AA might seem much but I'm not even counting dragons ...
by Nerull
13 Jul 2020 20:24
Forum: Game - Guilds
Topic: Master of all trades, but jack of none?
Replies: 22
Views: 1857

Re: Master of all trades, but jack of none?

But, how do you do that? How would you turn for example AA more valuable in a team rather than, let's say a dragonarmy soldier, if dps is indeed king?
by Nerull
13 Jul 2020 11:03
Forum: Game - Guilds
Topic: Master of all trades, but jack of none?
Replies: 22
Views: 1857

Re: Master of all trades, but jack of none?

Could always add special requirements for new gamecontent that requires a tank class (else npc deals much more damage). In this case, tank-classes must exist in a reasonable manner for all factions to avoid content lockout. Example: Deep one of Cthulhu requires either an AA, Neidar or (knight or ??)...
by Nerull
10 Jul 2020 11:57
Forum: Keeper's Korner
Topic: Fact-checking and critical thinking
Replies: 76
Views: 5144

Re: Fact-checking and critical thinking

Ideally, those two guilds should duke it out all over ME. Scirmishes, ambushes, battles etc, on equal footing.

That would be awesome to watch.
by Nerull
10 Jul 2020 11:38
Forum: Keeper's Korner
Topic: Fact-checking and critical thinking
Replies: 76
Views: 5144

Re: Fact-checking and critical thinking

Sure, AA got some stealthyskills, but they are classified as a 'fighter'-guild and follows the taxrules etc as a figherguild.

Could be that rangers are classified as such aswell though.

FK and Kenders are pure occ rogueclasses, but naturally, with different focuses.
by Nerull
09 Jul 2020 16:00
Forum: Keeper's Korner
Topic: Fact-checking and critical thinking
Replies: 76
Views: 5144

Re: Fact-checking and critical thinking

I dont disagree with you on the evil rogue options. I just dont agree that evil players only have 3 occ melee options. They have all the "neutral" ones as well. - Same as the good players. Keep in mind that I said Evil occ melee options. We naturally have the neutral ones aswell as fine additions. :)
by Nerull
09 Jul 2020 15:58
Forum: Keeper's Korner
Topic: Fact-checking and critical thinking
Replies: 76
Views: 5144

Re: Fact-checking and critical thinking

Perhaps what counted most for the decison of making FK was, no designated stealthclass availabie there beside what you can do with mercs. This is a good response. Keep it in mind next time before throwing around sketchy numbers and crying "boo hoo baddies don't have any choices" Strawman much? I ne...
by Nerull
09 Jul 2020 15:46
Forum: Keeper's Korner
Topic: Fact-checking and critical thinking
Replies: 76
Views: 5144

Re: Fact-checking and critical thinking

Even if we pretend that archers are 100% neutral and remove them from the list, the number of guildoptions on evil side is still smaller than on the opposite spectrum. Perhaps what counted most for the decison of making FK was, no designated stealthclass availabie there beside what you can do with m...