Search found 560 matches

by Arman
17 Sep 2020 13:49
Forum: Game - General
Topic: Darkvision problems
Replies: 15
Views: 302

Re: Darkvision problems

A number of the race options of the Krynn racial guild actually do pay tax. While elves and half-elves have a cosmetic infravision that provides no combat benefit, they do pay tax for it. Minotaurs and kender are other races that pay a racial tax for some of their unique racial benefits.
by Arman
11 Sep 2020 05:28
Forum: Game - General
Topic: The Nonsense of Genesis Alignment
Replies: 9
Views: 195

Re: The Nonsense of Genesis Alignment

Yep. No arguments here.
by Arman
07 Sep 2020 10:55
Forum: Game - Guilds
Topic: Master of all trades, but jack of none?
Replies: 54
Views: 4100

Re: Master of all trades, but jack of none?

An evil layman healing? Why? They're all Warlocks now anyways. They get all the super bonuses for a melee fighter and a ton of very useful abilities for pvp. If I was a pvp-lover or a bully I wouldn't want to go elsewhere. And how many of the people who grind their hearts out really care about a go...
by Arman
07 Sep 2020 02:54
Forum: Game - Guilds
Topic: Master of all trades, but jack of none?
Replies: 54
Views: 4100

Re: Master of all trades, but jack of none?

An evil layman healing? Why? They're all Warlocks now anyways. They get all the super bonuses for a melee fighter and a ton of very useful abilities for pvp. If I was a pvp-lover or a bully I wouldn't want to go elsewhere. And how many of the people who grind their hearts out really care about a go...
by Arman
06 Sep 2020 15:19
Forum: Game - Guilds
Topic: Master of all trades, but jack of none?
Replies: 54
Views: 4100

Re: Master of all trades, but jack of none?

Nils, I am open to discuss the point of versatility vs specialisation for layman guilds and how it could evolve. Changes were made to layman guilds when I did the relatively recent global review. A purely offensive or defensive layman melee guild could make use of their full combat aid cap for their...
by Arman
29 Aug 2020 15:16
Forum: Common Board
Topic: Throtl Pass open
Replies: 0
Views: 519

Throtl Pass open

<r><CODE><s>[code]</s>Greetings mortals! Sitting between the Eastern Solamnian Plains, Estwilde, and the Taman Busuk Mountain range is the Stormshire forest and the Throtyl moors. These lands are now open, allowing direct access by foot to the dark port city of Sanction. Travel with caution though! ...
by Arman
24 Aug 2020 02:53
Forum: Game - General
Topic: medallion necromancer raumdor
Replies: 32
Views: 1355

Re: medallion necromancer raumdor

I think the immortals should boost the number of people players can remember.
by Arman
13 Aug 2020 15:37
Forum: Common Board
Topic: Changes to ogre weapons
Replies: 20
Views: 2001

Re: Changes to ogre weapons

TaranGoatWalker wrote:
11 Aug 2020 21:38
may i ask what will be done to thesledghemmaer when wieldedbynon ogres?
They'll be less good than when wielded by ogres.
by Arman
13 Jul 2020 04:51
Forum: Game - General
Topic: Autosneak
Replies: 17
Views: 1871

Re: Autosneak

Cot is working on re-doing the stealth system at the moment.

Having a global auto sneak is something on the 'to do' list.
by Arman
10 Jul 2020 11:39
Forum: Common Board
Topic: Changes to ogre weapons
Replies: 20
Views: 2001

Changes to ogre weapons

<r><CODE><s>[code]</s>Hi all, An issue that has been progressively growing in the realms is the pervasive increase in non-ogre use of ogre weapons, in particular the 'sledgehammer of the colossus'. These weapons are a heavily taxed feature of the ogre Army of Darkness guild, and the intent wasn't fo...