Search found 10 matches

by Dixel
26 May 2015 19:16
Forum: Game - Help
Topic: Calia Alchemist's Potion Quest
Replies: 26
Views: 9290

Re: Calia Alchemist's Potion Quest

Think I did it rather fast. Was like 20 years ago so not sure how fast it actually was :) i did this quest a few weeks ago, and it was pretty simple and straight forward.... i think i had more trouble getting the book than solving the quest itself... and you got an easy alignment, i had stuttering,...
by Dixel
25 Mar 2015 10:12
Forum: Game - Technical
Topic: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
Replies: 128
Views: 96257

Re: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)

on a brighter note, this break down forced me to fix the mapper.... here's an improved version that moves areas using the ships "arrived at" as trigger.... (there may be other triggers to move around in lands, either way you can manually change lands using the alias list, read it for more ...
by Dixel
25 Mar 2015 03:39
Forum: Game - Technical
Topic: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
Replies: 128
Views: 96257

Re: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)

So... the magic map pack stopped working.... and i see now that magic map data is being sent in the gmcp.room.... and that https://www.genesismud.org/magicmap/ is gone.... this change was probably done some days ago... could we get an updated magic map pack for this? (i tried looking at the code but...
by Dixel
16 Mar 2015 22:23
Forum: Game - Equipment
Topic: Hoarding
Replies: 125
Views: 39796

Re: Hoarding

Hehe that would be a great idea, imagine being in a hard fight and whuuuupsie! your fabled axe of awesome carnage went poof because someone just killed the boss wielding it and making your copy obsolete. I think the idea was not the oldest weapon. But the least recently used. So equipment won't dis...
by Dixel
14 Mar 2015 01:40
Forum: Game - Technical
Topic: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
Replies: 128
Views: 96257

Re: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)

oh, so you have to move the rooms to the correct area? i didnt try that, thanks for the clarification =)
by Dixel
13 Mar 2015 17:31
Forum: Game - Equipment
Topic: Hoarding
Replies: 125
Views: 39796

Re: Hoarding

i didnt know all the ramifications.... i guess that's a valid point.... i though with all the "dropping on logout" thing, people wouldn't get too attached to their items.... if the main problem is hoarders, that hoard weapons that they cant use, why not simply change the racks/chests of th...
by Dixel
13 Mar 2015 07:59
Forum: Game - Technical
Topic: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
Replies: 128
Views: 96257

Re: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)

Hey all! So right now i have everything running in mudlet 3.0 ...... magic map, mapper, and the "for genesis" great info display that Hairetikos made.... there's a few hiccups here and there but everything works together.... let's get down to the issues... first, mapper, it is not correctl...
by Dixel
13 Mar 2015 06:50
Forum: Game - Equipment
Topic: Hoarding
Replies: 125
Views: 39796

Re: Hoarding

as i said... (perhaps only take it if your not currently online holding it, just to prevent it from disappearing right in the middle of a fight =P ) i dont think this idea is that far fetched... i would be honored if it was just considered a viable option.... it's similar to the current system, so o...
by Dixel
12 Mar 2015 22:30
Forum: Web Client General Discussion
Topic: Room examiner and searcher
Replies: 8
Views: 5110

Re: Room examiner and searcher

if you are still around, you might find this useful: Deleting Text - Gagging deleteLine() This function deletes the current line - or any line where the cursor is currently placed. You can use repeated calls to this function to effectively erase the entire text buffer. If you want to delete or gag c...
by Dixel
12 Mar 2015 22:04
Forum: Game - Equipment
Topic: Hoarding
Replies: 125
Views: 39796

Re: Hoarding

hey all =) i know i'm very new to this game (i have only been playing it for a few days, and this is actually my first post in the forum), but please, hear me out, i think ur making a huge mistake by introducing % chance to drop stuff. this has been the bread and butter of grinders, and will not sol...