Search found 10 matches
- 26 May 2015 19:16
- Forum: Game - Help
- Topic: Calia Alchemist's Potion Quest
- Replies: 26
- Views: 9424
Re: Calia Alchemist's Potion Quest
Think I did it rather fast. Was like 20 years ago so not sure how fast it actually was :) i did this quest a few weeks ago, and it was pretty simple and straight forward.... i think i had more trouble getting the book than solving the quest itself... and you got an easy alignment, i had stuttering,...
- 25 Mar 2015 10:12
- Forum: Game - Technical
- Topic: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
- Replies: 128
- Views: 97609
Re: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
on a brighter note, this break down forced me to fix the mapper.... here's an improved version that moves areas using the ships "arrived at" as trigger.... (there may be other triggers to move around in lands, either way you can manually change lands using the alias list, read it for more ...
- 25 Mar 2015 03:39
- Forum: Game - Technical
- Topic: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
- Replies: 128
- Views: 97609
Re: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
So... the magic map pack stopped working.... and i see now that magic map data is being sent in the gmcp.room.... and that https://www.genesismud.org/magicmap/ is gone.... this change was probably done some days ago... could we get an updated magic map pack for this? (i tried looking at the code but...
- 16 Mar 2015 22:23
- Forum: Game - Equipment
- Topic: Hoarding
- Replies: 125
- Views: 41049
Re: Hoarding
Hehe that would be a great idea, imagine being in a hard fight and whuuuupsie! your fabled axe of awesome carnage went poof because someone just killed the boss wielding it and making your copy obsolete. I think the idea was not the oldest weapon. But the least recently used. So equipment won't dis...
- 14 Mar 2015 01:40
- Forum: Game - Technical
- Topic: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
- Replies: 128
- Views: 97609
Re: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
oh, so you have to move the rooms to the correct area? i didnt try that, thanks for the clarification =)
- 13 Mar 2015 17:31
- Forum: Game - Equipment
- Topic: Hoarding
- Replies: 125
- Views: 41049
Re: Hoarding
i didnt know all the ramifications.... i guess that's a valid point.... i though with all the "dropping on logout" thing, people wouldn't get too attached to their items.... if the main problem is hoarders, that hoard weapons that they cant use, why not simply change the racks/chests of th...
- 13 Mar 2015 07:59
- Forum: Game - Technical
- Topic: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
- Replies: 128
- Views: 97609
Re: Client for Genesis (Mac/Win/Linux) (Insomnia adventures)
Hey all! So right now i have everything running in mudlet 3.0 ...... magic map, mapper, and the "for genesis" great info display that Hairetikos made.... there's a few hiccups here and there but everything works together.... let's get down to the issues... first, mapper, it is not correctl...
- 13 Mar 2015 06:50
- Forum: Game - Equipment
- Topic: Hoarding
- Replies: 125
- Views: 41049
Re: Hoarding
as i said... (perhaps only take it if your not currently online holding it, just to prevent it from disappearing right in the middle of a fight =P ) i dont think this idea is that far fetched... i would be honored if it was just considered a viable option.... it's similar to the current system, so o...
- 12 Mar 2015 22:30
- Forum: Web Client General Discussion
- Topic: Room examiner and searcher
- Replies: 8
- Views: 5227
Re: Room examiner and searcher
if you are still around, you might find this useful: Deleting Text - Gagging deleteLine() This function deletes the current line - or any line where the cursor is currently placed. You can use repeated calls to this function to effectively erase the entire text buffer. If you want to delete or gag c...
- 12 Mar 2015 22:04
- Forum: Game - Equipment
- Topic: Hoarding
- Replies: 125
- Views: 41049
Re: Hoarding
hey all =) i know i'm very new to this game (i have only been playing it for a few days, and this is actually my first post in the forum), but please, hear me out, i think ur making a huge mistake by introducing % chance to drop stuff. this has been the bread and butter of grinders, and will not sol...