Search found 123 matches
- 12 Apr 2016 21:02
- Forum: Web Client General Discussion
- Topic: Tick Trigger
- Replies: 7
- Views: 4956
Re: Tick Trigger
Oh? I didn't know there was a callback timer like that. Will the functions persist outside the script execution? Sort of complicated text coloring script: Trigger (regex): (words|or phrases|that|I'm watching|for) gwc.output.replace(RegExp(args[1], 'g'), '<span style="background-color: red; colo...
- 12 Apr 2016 14:06
- Forum: Web Client General Discussion
- Topic: Tick Trigger
- Replies: 7
- Views: 4956
Re: Tick Trigger
JS and Java are 110% separate animals. ( http://stackoverflow.com/questions/245062/whats-the-difference-between-javascript-and-java ) Triggers in the web client cannot be set to fire on a timer (yet) without some serious fiddling around. JS is very easy to learn as far as languages go. The W3 tutori...
- 12 Apr 2016 13:53
- Forum: Game - Technical
- Topic: Trigger Help
- Replies: 6
- Views: 5926
- 08 Apr 2016 00:17
- Forum: Game - Help
- Topic: Saddlebags on Horse help
- Replies: 4
- Views: 2808
Re: Saddlebags on Horse help
To do specific items you have to unstrap it and use it like a pack. It's really annoying.
There's another thread somewhere asking for this to be fixed.
There's another thread somewhere asking for this to be fixed.
- 06 Apr 2016 03:24
- Forum: Suggestion Box
- Topic: New emote?
- Replies: 10
- Views: 5519
Re: New emote?
Like build-your-own birds?
Ooh, tangent.
What about a beastmaster guild where you can get animals to join your party?
Ooh, tangent.
What about a beastmaster guild where you can get animals to join your party?
- 04 Apr 2016 05:45
- Forum: Humor
- Topic: In game humor
- Replies: 539
- Views: 242595
Re: In game humor
My pets are always amazingly intelligent too:
Your bushy grey squirrel returns, unable to find Mayobe. It gives you back your message.
- 03 Apr 2016 21:15
- Forum: Cornucopia - Everything Else!
- Topic: Finally, a beloved!
- Replies: 13
- Views: 6641
- 02 Apr 2016 23:56
- Forum: Suggestion Box
- Topic: Cadets and Academy - Natural teaming?
- Replies: 5
- Views: 2982
Re: Cadets and Academy - Natural teaming?
Yeah, I was gonna say, you have to invest a lot (for a newbie) in mercs before you can beat donk. Cadets also has a smaller scope, so if you really are new then it may help you to focus on things you actually need. The transition from cadets to mercs was a little jarring, but it maps well to the tim...
- 02 Apr 2016 22:21
- Forum: Cornucopia - Everything Else!
- Topic: Finally, a beloved!
- Replies: 13
- Views: 6641
Re: Finally, a beloved!
You're going to end up losing half your skill points if you're not careful.Kwevin wrote:I only do that so I know what they do, so I don't kill the mood with the wrong emote.I think you will find most ladies disagree when the guys "practice" on others!
- 02 Apr 2016 22:06
- Forum: Game - General
- Topic: What's the point - learning spell skills in Adventure Guilds
- Replies: 35
- Views: 12925
Re: What's the point - learning spell skills in Adventure Gu
Anyway, I suspect that the spell skills in AG may relate to skill decay. Not really. If you are not in a guild, you can train and expect the skill to remain at the upper level trainable by AG. For spell skills, I think, it was superior amateur, so that's the level they will remain as long as you ha...