Search found 80 matches
- 30 Mar 2021 15:17
- Forum: Game - General
- Topic: Balances, or whatever
- Replies: 107
- Views: 3597
Re: Balances, or whatever
Its funny you keep mentioning all other guilds than the 2 who really rolled the big I-WIN on these changes - namely the solamnian knights and the neidars - and within hours made a new aggressive pact chasing BDA's across both middle earth and krynn areas - no matter if its warfare area or not, just...
- 26 Mar 2021 17:01
- Forum: Game - General
- Topic: Balances, or whatever
- Replies: 107
- Views: 3597
- 17 Mar 2021 14:12
- Forum: Common Board
- Topic: PVP Changes.
- Replies: 14
- Views: 1342
Re: PVP Changes.
So when are we getting these things back? The changes have stopped, for the time being...
- 09 Sep 2020 18:20
- Forum: Game - Guilds
- Topic: Master of all trades, but jack of none?
- Replies: 54
- Views: 7353
Re: Master of all trades, but jack of none?
On a different topic, perhaps. That of neutrality. There should be a magical option of Layman for those, who's alignment can shift. Mercs, Monks, SoHM, Gladiators... those who actually enjoy that they can be on either side of the neutral or just neutral. Let's not make all Layman guilds alignment-r...
- 09 Sep 2020 16:17
- Forum: Game - Guilds
- Topic: Master of all trades, but jack of none?
- Replies: 54
- Views: 7353
Re: Master of all trades, but jack of none?
On a different topic, perhaps. That of neutrality. There should be a magical option of Layman for those, who's alignment can shift. Mercs, Monks, SoHM, Gladiators... those who actually enjoy that they can be on either side of the neutral or just neutral. Let's not make all Layman guilds alignment-r...
- 26 Aug 2020 15:13
- Forum: Game - General
- Topic: medallion necromancer raumdor
- Replies: 32
- Views: 3967
Re: medallion necromancer raumdor
Brand new subscription MMO - Genesis Classic! It'll sell like hotcakes.
- 14 Aug 2020 19:02
- Forum: Suggestion Box
- Topic: Thornlin Militia
- Replies: 15
- Views: 1274
Re: Thornlin Militia
Qxp exclusive to a guild is, frankly, a terrible idea. The benefit to that would be insane, especially for a layman guild, and it would be prone to abuse. There are other ways to make people interested in a layman guild.
- 28 Jul 2020 01:27
- Forum: Suggestion Box
- Topic: Non-combat OCC guilds
- Replies: 17
- Views: 2026
Re: Non-combat OCC guilds
What I have in mind is that if a player has specific combination of guilds they could then join such "club" and it would change their appearance, titles, maybe even special hits descriptions. I think this is a really cool idea, and could tie back into the idea of the non-combat occupational guilds....
- 28 Jun 2020 21:24
- Forum: Suggestion Box
- Topic: Non-combat OCC guilds
- Replies: 17
- Views: 2026
Re: Non-combat OCC guilds
I would love to see guilds that allowed you to progress in new and interesting ways, but I do think there would have to be meaningful reason to want to join those guilds. For example - being a blacksmith and progressing to the point where you're this legendary blacksmith who can craft the most power...
- 29 Feb 2020 00:25
- Forum: Game - General
- Topic: How do you 'view' Genesis?
- Replies: 9
- Views: 2046
Re: How do you 'view' Genesis?
I have a mixed view of it. I kinda picture a lot of the other players' characters in my head, and the way they fight. Some of the more unique enemies and places as well. But normally enemies, rooms, etc. are just words and I don't really think much about them.