Search found 36 matches

by Anfalas
17 Mar 2020 14:55
Forum: Game - Guilds
Topic: Brainstorming alternatives to guild power transfer
Replies: 12
Views: 358

Re: Brainstorming alternatives to guild power transfer

Activitymeters, because they work. The simplest one works like this: Requires x hours of out of guildhall activity per z time. Clock counts downwards even if you are offline. If you play too little, you will be replaced, and you cant just quickly remedy it with some simple and mundane action. Optio...
by Anfalas
23 Feb 2020 23:04
Forum: Game - Technical
Topic: Mudlet Mapper(s)?
Replies: 0
Views: 933

Mudlet Mapper(s)?

Has anyone had any luck getting any of the mappers to work in Mudlet?
by Anfalas
17 Feb 2020 19:21
Forum: Game - Equipment
Topic: Weapons & armours transparency
Replies: 4
Views: 573

Re: Weapons & armours transparency

We do have the compare <item 1> with <item2> for trying to determine whether an item is better than another. Perhaps expanding on that system might be easier?

There are a lot of challenges with the current compare system and it could definitely be retooled quite a bit.
by Anfalas
16 Feb 2020 14:48
Forum: Game - Guilds
Topic: Ability Transparency
Replies: 17
Views: 1294

Re: Ability Transparency

You could also have books in the sparkle library to detail general skills. Since there is already guild information there.. or perhaps there's an old retired adventurer in the new pub that you might be able to pry the information out of. Whether that's challengin them at arm wrestling to get an answ...
by Anfalas
15 Feb 2020 23:20
Forum: Game - Guilds
Topic: Ability Transparency
Replies: 17
Views: 1294

Re: Ability Transparency

What about doing something similar with all skills? I seem to recall the help files not being so helpful..
by Anfalas
15 Feb 2020 23:13
Forum: Game - General
Topic: Magic Maps
Replies: 21
Views: 962

Re: Magic Maps

This is an excellent idea. Likely solves all the issues. And gets people to actively explore all the nooks and crannies. Those that like to quest, get a small bonus.
by Anfalas
13 Feb 2020 05:53
Forum: Suggestion Box
Topic: Need more players, not less guilds
Replies: 10
Views: 519

Re: Need more players, not less guilds

Cherek, I like how you're throwing ideas out there. It's nice to know what wizards are thinking, more importantly what the admin are thinking. Having been around long enough I know that these are just ideas. My experience has lead to understand that vast majority of these sorts of ideas are ever act...
by Anfalas
17 Dec 2019 22:08
Forum: Game - General
Topic: Perma-saving items
Replies: 126
Views: 10290

Re: Perma-saving items

Any ETA when to expect changes?
by Anfalas
14 Dec 2019 20:27
Forum: Common Board
Topic: Yuletide Wheel-Of-Fun Mini Event 2019
Replies: 8
Views: 648

Re: Yuletide Wheel-Of-Fun Mini Event 2019

It should be 21hrs for USA IP addresses! :mrgreen:
by Anfalas
05 Dec 2019 22:18
Forum: Game - General
Topic: Perma-saving items
Replies: 126
Views: 10290

Re: Perma-saving items

To get an intense imbue you need 81 cracked of a particular stone. But you can combine any 3 to get the one you want. So 243 of any cracked for a specific intense. For me, playing 3-4 hours a day, just looking for imbues, roughly 3-4 per day. Say 4 for ease of math. Not hard data though, just memory...