Search found 418 matches
- 03 Mar 2024 02:35
- Forum: Game - Guilds
- Topic: Vampires
- Replies: 77
- Views: 14000
Re: Vampires
Something tells me the invisible healer wasn't a vampire at all. Also, using any kind of magic should definitely break invisibility and stealth equally, but not much else. They're very different in nature and have different counters, but the effect to the observer is the same (Someone heals Xyz). Th...
- 10 Feb 2024 10:48
- Forum: Game - General
- Topic: Darkness.
- Replies: 29
- Views: 30387
Re: Darkness.
You know the guy in Sparkle that you've been giving away all your plats to in exchange for nullstones? He also offers a service downstairs - free of charge! It works like this: > get breastpin from backpack You get an expensive jeweled breastpin from your travel-stained canvas backpack (open). > ext...
- 19 Jul 2023 18:10
- Forum: Game - Equipment
- Topic: Revisited - Equipment: Durability & Spawn Rates
- Replies: 33
- Views: 65378
Re: Revisited - Equipment: Durability & Spawn Rates
Please never put random stats on weapons in genesis. That's for games with numbers.
- 16 Jun 2023 23:11
- Forum: Game - General
- Topic: Ponderings on Align
- Replies: 14
- Views: 21209
Re: Ponderings on Align
Killing nazgul helps too. Quick fix for goodies!
- 07 Jun 2023 10:44
- Forum: Game - General
- Topic: The problem with "half"
- Replies: 37
- Views: 67316
Re: The problem with "half"
There are too many reasons not to undo this latest change, even with reduced experience tables. I think we may do an update so you can see more progress steps going forwards, so the enjoyment of progress is more visible again. So your solution is to change another system (how experience gained is d...
- 02 Jun 2023 20:38
- Forum: Game - General
- Topic: Crowd control
- Replies: 73
- Views: 223681
Re: Crowd control
"Don't be a d**k" is a very helpful tactic too, I'm told..
- 13 May 2023 13:20
- Forum: Game - General
- Topic: The problem with "half"
- Replies: 37
- Views: 67316
The problem with "half"
Since the global adjustments to damage was launched I’ve been closely monitoring the forum, hoping someone else would speak so that I could avoid arguing from a position of bias. Cause in this particular case I stand to personally gain from a re-think/adjustment to the new damage reality. I expect s...
- 15 Apr 2023 20:17
- Forum: Game - General
- Topic: Crowd control
- Replies: 73
- Views: 223681
Re: Crowd control
Because nothing ruined the last two years of my gameplay before I became a wizard like a few people absolutely filling my entire screen with scries. Spamming it the second I woke up before my items had even loaded. Not even hunting me but just to be an ass by idling with a trigger to spam me. It wa...
- 15 Apr 2023 16:44
- Forum: Game - General
- Topic: Crowd control
- Replies: 73
- Views: 223681
Re: Crowd control
Block skill in it’s current (previous?) form isn’t super useful. With its long load time and need to specify the exit that needed blocking makes it incredibly difficult to utilize in the “heat of the moment”. It is also fairly easy to break by simply spamming. Suggested improvements: Instead of bloc...
- 11 Mar 2023 12:14
- Forum: Game - General
- Topic: If I could make one wish for the future..
- Replies: 26
- Views: 24165
Re: If I could make one wish for the future..
I’ll admit “dictate” might have been a poor choice of word. “Decide upon, create, write, pass, execute, set to life, dream up a set of rules that govern a subject” was my intended meaning. If you claim no rules have been dreamed up by a group or committee that governs the limitations of what can be ...