Search found 14 matches

by Vyasa
17 Feb 2020 19:15
Forum: Game - Equipment
Topic: Weapons & armours transparency
Replies: 9
Views: 2364

Re: Weapons & armours transparency

Please keep these ideas coming. I'm taking notes to discuss within the wiz community afterwards.

This all is not falling on deaf ears. They are good and valid ideas that I strongly believe would help the game.
by Vyasa
16 Feb 2020 19:38
Forum: Game - Guilds
Topic: Ability Transparency
Replies: 17
Views: 2774

Re: Ability Transparency

I think it's time we find ways to be more transparent with the game's mechanics without straying too far from Genesis tradition. You made some great points, but I want to highlight this. Tradition in Genesis isn't so much the hiding of information, it's that only a select few get special access to ...
by Vyasa
16 Feb 2020 19:33
Forum: Suggestion Box
Topic: Need more players, not less guilds
Replies: 10
Views: 1593

Re: Need more players, not less guilds

On your first point about neutrality: Is your view that we have "too many neutral options" based on any analysis of what makes other MUDs successful, or what has made Genesis successful at certain points in its history? It seems like you want someone to create a character, finish the tutorial, and ...
by Vyasa
16 Feb 2020 12:46
Forum: Suggestion Box
Topic: Need more players, not less guilds
Replies: 10
Views: 1593

Re: Need more players, not less guilds

While the idea of having more players to fill out the existing guilds is indeed attractive, I think some guilds can be categorized as unsuccessful. It all depends on the Keeper's vision for the game. Do we want to create a grinders' paradise, do we want to feel as part of the world and be motivated ...
by Vyasa
16 Feb 2020 12:33
Forum: Game - General
Topic: Magic Maps
Replies: 21
Views: 3318

Re: Magic Maps

I'm a big fan of the magic map. I really appreciated the new maps added in Avenir. I am not too familiar with this map being discussed, but wonder if anyone has considered some method that toggles a different magic map? Perhaps once a person has successfully explored an area and found all the rooms...
by Vyasa
16 Feb 2020 12:28
Forum: Game - Guilds
Topic: Ability Transparency
Replies: 17
Views: 2774

Re: Ability Transparency

This is a fantastic idea, not only for specific specials but for all skills in general. The newbie line and discord are full of such questions and the tips and hints gained from them are usually contradictive. I'd say such a feature presents the players with reliable and truthful information about h...
by Vyasa
25 Mar 2017 10:43
Forum: Suggestion Box
Topic: Small project committee for wiz
Replies: 6
Views: 1727

Re: Small project committee for wiz

I apologize in advance if this is unintelligible, but I believe wizards are quite busy doing many things, and don't have time for mini projects. Some things, players notice constantly, but are too small to be seriously looked at by most wizards. As a result, minor things that would assist in aesthe...
by Vyasa
25 Mar 2017 10:35
Forum: Suggestion Box
Topic: Small project committee for wiz
Replies: 6
Views: 1727

Re: Small project committee for wiz

I read bug, idea, typo, and (hint, hint) praise reports every day. If there is something new, I'll mail the player who reported it saying that it's either being worked on or explaining that it isn't a bug (if it's a bug report). Point being that I give feedback to the reporter on their report to enc...
by Vyasa
06 Mar 2017 14:17
Forum: Humor
Topic: You Get Made Fun Of
Replies: 13
Views: 4834

Re: You Get Made Fun Of

The post is revealing. If we look at the active and obviously silly names we have in Genesis and compare it with this list, we can deduce who the people behind this website are.

Want to know where power lies? Look at that which can't be, shouldn't be, or isn't being criticized (openly).
by Vyasa
06 Mar 2017 14:13
Forum: Humor
Topic: You Get Made Fun Of
Replies: 13
Views: 4834

Re: You Get Made Fun Of

Cherek wrote:I've always liked "Transderm", it sounds exactly like the stuff Etanukar uses to keep his dry undead skin hydrated.
He's Ashy.