Search found 150 matches

by Raelle
04 Jun 2021 01:37
Forum: Game - General
Topic: RE: Dormant PvP Abilities that hinders your movement
Replies: 18
Views: 582

Re: RE: Dormant PvP Abilities that hinders your movement

Danger is one thing, but as Tor pointed out very well in his post, the pain of death as it stands is too harsh. PVP can be fun, and the adrenaline rush is great...but two months to recover from a death is too much. Make it a time-based thing or a lesser penalty or double xp while you recover from a...
by Raelle
02 Jun 2021 16:45
Forum: Game - General
Topic: RE: Dormant PvP Abilities that hinders your movement
Replies: 18
Views: 582

Re: RE: Dormant PvP Abilities.

Three months have passed since crowd control measures were disabled and there has been no public communication from the AoB team since then - about anything. It seems arbitrary to reinstate these abilities now when there are so many loose ends dangling around. Reading back to the original post, To c...
by Raelle
12 Mar 2021 22:13
Forum: Common Board
Topic: PVP Changes.
Replies: 14
Views: 1634

Re: PVP Changes.

hi can someone clarify the use of fatigue poisons and creative use of mob blocks (e.g. <assist yeti>) in this confusing new pvp environment?
by Raelle
06 Mar 2021 20:32
Forum: Common Board
Topic: Upcoming Changes.
Replies: 109
Views: 4641

Re: Upcoming Changes.

I have no idea what to make of these changes but I appreciate the communication from wizards on it. I will save my complaining til next week.
by Raelle
14 Jan 2021 17:04
Forum: Suggestion Box
Topic: Newbie Command Name Change?
Replies: 23
Views: 1683

Re: Newbie Command Name Change?

yes...what next?! rich *persons* club? I say we close this pandora's box before it destroys us all.
by Raelle
13 Jan 2021 18:26
Forum: Game - Guilds
Topic: The rise of the Nameless Horror!
Replies: 73
Views: 3922

Re: The rise of the Nameless Horror!

And as for the Necromancer's development, I am one of the few with some insight in to how much work has been done on it. Yes, Gorboth works at a glacial pace. But what he creates and has created so far on it is of the highest creative order. It is well advanced, but don't expect it to be released u...
by Raelle
03 Jan 2021 21:08
Forum: Common Board
Topic: Yuletide Wheel-Of-Fun Mini Event 2020
Replies: 14
Views: 1490

Re: Yuletide Wheel-Of-Fun Mini Event 2020

haha
we love you Cherek
by Raelle
01 Jan 2021 22:04
Forum: Game - General
Topic: Alignment
Replies: 64
Views: 3601

Re: Alignment

Different mobs sway your alignment in a different pace, so one can only assume they are placed in the same spectrum of alignment as we are, for example an evil mob can be untrustworthy. Bump those untrustworthies to sinister is all I'm saying, which allows us to farm the alignment back up easier as...
by Raelle
31 Dec 2020 21:37
Forum: Game - General
Topic: Alignment
Replies: 64
Views: 3601

Re: Alignment

Any changes to how align works should include a look into align-restricted weapons. Currently, there is an align check when you wield only. So in many cases a damned character can walk around with a holy sword as long as he wielded it as good-aligned when he logged in, and get the full benefit of th...
by Raelle
28 Dec 2020 20:14
Forum: Game - General
Topic: Time for a Purge?
Replies: 21
Views: 1888

Re: Time for a Purge?

Cherek wrote:
12 Dec 2020 07:05
Raelle wrote:
10 Dec 2020 19:14
Cherek: Increasing the <nick> limit would be a small, but appreciated, quality-of-life upgrade.
I'll bring it up with Cotillion. He is in charge of the quality-of-life department.
just noticed the limit has been upped! thanks Cherek / Cotillion / all else involved.