Search found 48 matches
- 16 Jun 2021 08:52
- Forum: Game - General
- Topic: Activity
- Replies: 24
- Views: 25272
Re: Activity
White hit genesis isnt very fun. Hope the game continues on despite the changes. Its a shame the wizards couldnt figure out a way to 'balance' gen without turning it into white hit mode. Best of luck Gen. I hope to pop in once in awhile but the allure just isnt there now.
- 20 Jan 2021 04:34
- Forum: Game - Equipment
- Topic: Changes to Equipment
- Replies: 51
- Views: 62711
Re: Changes to Equipment
Unfortunately, it seems that one of the prime examples I gave of a difficult boss always having a reward has actually been removed recently. The orc captain in Emerald no longer always has a weapon (runed axe, lance, katana, spirit sword, onyx sword, scimitar). Now, these weapons were not top tier ...
- 05 Jan 2021 04:25
- Forum: Game - Guilds
- Topic: Smiths Guild
- Replies: 8
- Views: 11867
Re: Smiths Guild
I agree the blacksmith armour repair functionality is not useful as currently implemented. Failure rate should be changed to zero, or make it so failures don't actually damage the armour. Another problem with armour repairs that prevents me from using them is the fatigue cost. I suspect the fatigue ...
- 09 Dec 2020 14:44
- Forum: Game - General
- Topic: Racial Rebalancing News?
- Replies: 69
- Views: 30762
Racial Rebalancing News?
Is there any news on racial rebalancing? I've heard this is top priority but info is scarce. I've heard rumors of conflicting plans and it would be great to hear where we are headed and perhaps provide some input if its not too late. And I'll comment on two of the plans I heard: Reducing the racial ...
- 27 Sep 2020 02:09
- Forum: Suggestion Box
- Topic: 1 minute delay
- Replies: 21
- Views: 29188
Re: 1 minute delay
It might be helpful to raise the min bid on auctions. Most start at 20 because after that deposit is required. If the item is magic or imbued, a higher threshold w/o deposit seems ok to me, perhaps 50. Also the increment between bids is too small. If I am bid warring someone for an item, the steps n...
- 25 Sep 2020 13:37
- Forum: Common Board
- Topic: Acrobatics and combat
- Replies: 13
- Views: 5785
Re: Acrobatics and combat
This seems like a neat change to divest monks from the dual shield crutch that made them into great tanks. Also curious how this will affect mercenaries - perhaps they become top tanks! Exciting change.
- 17 Jul 2020 03:40
- Forum: Game - General
- Topic: Autosneak
- Replies: 17
- Views: 9166
Re: Autosneak
There seems to be some assumption of status quo which strikes me as odd since Arman indicated Cotillon is reworking the stealth system. Who knows what the future will hold. Perhaps... ...sneaking and hiding wont be so common as movement will be slower or fatiguing from room to room while sneaking? ....
- 13 Jul 2020 16:40
- Forum: Game - General
- Topic: Autosneak
- Replies: 17
- Views: 9166
Re: Autosneak
Thanks for the news. Is there any information available on the plan for the stealth rework? Currently it seems like equal skill in sneak/hide and awareness gives one around a fair chance of seeing a hide, but a poor chance of detecting a sneak. Additionally there seems to be very limited environment...
- 12 Jul 2020 20:00
- Forum: Game - General
- Topic: Autosneak
- Replies: 17
- Views: 9166
Autosneak
I saw this statement in the fact checking thread and it seemed surprising to me on multiple aspects. "Technically AA is a stealth class (better sneak & hide than RoI), they just don't have autosneak which I've always found odd since this ability is not being taxed as it's just a QoL upgrade...
- 02 Jul 2020 23:26
- Forum: Game - General
- Topic: Is death or EQ-loss worse?
- Replies: 29
- Views: 14451
Re: Is death or EQ-loss worse?
Said death protection fee is only payable in gold coins on Golden Isle, requiring dozens of burdensome trips. Which of course presents great opportunity for killing people at max encumbrance carrying the gold for the insurance. I love it.