Search found 16 matches
- 01 Oct 2024 21:22
- Forum: Suggestion Box
- Topic: Balance Considerations
- Replies: 21
- Views: 24421
Re: Balance Considerations
My complaint with this are abilities with secondary effects or stuns that clearly do not affect breath not working on them. I understand there was a thematic reason for this, but there exists more stuns than just monks. I don't understand how stun immunity of all things is fair when it can just ruin...
- 02 Feb 2023 05:06
- Forum: General Board
- Topic: Prepare!
- Replies: 0
- Views: 2322
Prepare!
<r><CODE><s>[code]</s>. ____________________________________________________________________________ ./ \ \ | |-| | .\_/_| | . | | . | Rejoice! | . | | . | The time has come for us to join the cold embrace of our savior! | . | Welcome the gifts of the Lord of Bones and prostrate yourself before | . ...
- 24 May 2021 09:45
- Forum: Character Backgrounds
- Topic: Players minatures
- Replies: 19
- Views: 43879
Re: Players minatures
Here's silon!
- 09 Apr 2021 18:37
- Forum: Game - General
- Topic: Death penalty
- Replies: 8
- Views: 14001
Re: Death penalty
Please remove the death penalty for lil ol me, I'm the worst at pvp 
This sounds sarcastic as hell. I'm just degrading myself, not making fun of anyone who wants death to have less penalties.

This sounds sarcastic as hell. I'm just degrading myself, not making fun of anyone who wants death to have less penalties.
- 09 Apr 2021 15:54
- Forum: Game - General
- Topic: Underlying cause and proposed solution to broken trust
- Replies: 71
- Views: 64670
- 09 Apr 2021 15:47
- Forum: Game - General
- Topic: Underlying cause and proposed solution to broken trust
- Replies: 71
- Views: 64670
Re: Underlying cause and proposed solution to broken trust
Talking about death mitigation with an evil wizard who brings death and destruction 

- 09 Apr 2021 03:56
- Forum: Game - General
- Topic: Underlying cause and proposed solution to broken trust
- Replies: 71
- Views: 64670
Re: Underlying cause and proposed solution to broken trust
When that evil player was killed we 100% knew he would get restored, there's no reason to go after the wizards for that considering the fact it was completely justified. We rooted him in a way that shouldn't have work with an item. That was fixed, he got a justified restore, we moved on with a bit o...
- 08 Apr 2021 21:55
- Forum: Game - General
- Topic: Underlying cause and proposed solution to broken trust
- Replies: 71
- Views: 64670
Re: Underlying cause and proposed solution to broken trust
The solution to regaining trust is to cease playing the whack-a-rule game with players. A general policy, consistently implemented, that states PVP kills achieved via ANY exploit (including game imbalance) will be invalidated would suffice. Every PVP kill would require restoration. Gonna be honest,...
- 19 Mar 2021 23:35
- Forum: General Board
- Topic: Re: Alixxar
- Replies: 0
- Views: 1364
Re: Alixxar
Code: Select all
There is no rule saying she is not allowed to idle somewhere inattentive(though
to do it in a public area is dangerous because people kill others for items and
because they want to.) Please enlighten me to this rule?
- 10 Mar 2021 16:01
- Forum: Common Board
- Topic: Upcoming Changes.
- Replies: 109
- Views: 681933
Re: Upcoming Changes.
Actually it looks pretty neat after most recent changes :) although i think purely offensive options should be looked into atm (things like minotaurs, BMs etc) cause it seems that defensive specials are new king atm (i don't even bother to collect pebbles for sling with Kvator atm becuase even a sl...