Search found 180 matches
- 03 May 2025 22:21
- Forum: General Board
- Topic: Kiosk - plural vs. singular
- Replies: 0
- Views: 499
Kiosk - plural vs. singular
<r><CODE><s>[code]</s>Dear Donizens, We modified the Wednesday Kiosk to try and accept the items that are named in plural form of the requested item, e.g. gloves to be accepted for 'glove'. The change is a tentative one, since we are not sure of potential twists of the English language that may inte...
- 13 Mar 2025 04:51
- Forum: General Board
- Topic: More on caltrops
- Replies: 0
- Views: 862
More on caltrops
<r><CODE><s>[code]</s>Dear Donizens, The Gnomes of Genesis couldn't refrain from making their technological contribution to the latest technological advances in Genesis caltrops. The contribution is available in the land of Nyreese, in the town of Cadu. There is a cost and a limitation to its usage....
- 27 Feb 2025 21:04
- Forum: Game - General
- Topic: Pirate Stagger and AA 2handed combat
- Replies: 9
- Views: 12111
Re: Pirate Stagger and AA 2handed combat
As I said, you need to <bug> it on the guild item for it to be properly addressed.
- 27 Feb 2025 20:44
- Forum: General Board
- Topic: Access past Terel Black Dragon
- Replies: 0
- Views: 917
Access past Terel Black Dragon
Code: Select all
We were informed that the access to the rooms guarded by the Black Dragon
of Terel was sometimes impossible in its absence. That has now been
amended.
Tapakah, Arch of Code.
- 09 Feb 2025 23:11
- Forum: Common Board
- Topic: Bank fees update
- Replies: 0
- Views: 2824
Bank fees update
<r><CODE><s>[code]</s>Dear Donizens, It was brought to our attention that most of the banks in Genesis are not charging the fees for minimization properly for the last several months. A closer examination revealed that there indeed was a bug in the underlying banking infrastructure. That bug has now...
- 20 Jan 2025 02:39
- Forum: Game - General
- Topic: Pirate Stagger and AA 2handed combat
- Replies: 9
- Views: 12111
- 14 Jan 2025 19:08
- Forum: General Board
- Topic: Scrying minor update
- Replies: 0
- Views: 2005
Scrying minor update
<r><CODE><s>[code]</s>Dear Donizens, We performed some infrastructure improvement on the scrying objects. As the result the behavior of the blue-tinged crystal has slightly changed, but we don't think the changes are even noticeable. Please report any <bugs> encountered. We also cleaned up and optim...
- 17 Dec 2024 18:19
- Forum: General Board
- Topic: Bounty Hunting Reopens
- Replies: 0
- Views: 2611
Bounty Hunting Reopens
<r><CODE><s>[code]</s>Dear Donizens, The Bounty Hunting Office has reopened in Last. Some of things have remained the same, but some have changed. Visit the office to find out what. You will not be able to claim bounties on your kills when the old office was operating. If you think you're eligible f...
- 10 Dec 2024 21:08
- Forum: General Board
- Topic: Bounty hunting suspended
- Replies: 0
- Views: 2680
Bounty hunting suspended
<r><CODE><s>[code]</s>Dear Donut Dwellers, The bounty hunting office in Last, Terel, is closed until further the notice. The claim of the bounties was based on a design that is no longer valid. Has been no longer valid, therefore bugged for some time now. That means an entirely different design need...
- 07 Dec 2024 05:31
- Forum: General Board
- Topic: Herb Shops recode
- Replies: 0
- Views: 3010
Herb Shops recode
<r><CODE><s>[code]</s>Dear Donizens, The long-overdue process of herb shop standartization has started. Recently I completed a rewrite of the basic library behind the shops and have started applying it. So far two shops have been converted: * Eil Galaith store * Dabaay store Please let us know if th...