Search found 354 matches

by Zar
09 Feb 2014 07:35
Forum: Suggestion Box
Topic: Kiara's quick fix for PVP
Replies: 47
Views: 6777

Re: Kiara's quick fix for PVP

Such a guild would probably pay 90% tax. It would be powerful yes, but you wouldn't grow much at all. The only issue to another player would be what that guild can do to them in a PVP setting. Gimme "Zap" special that kills everything instantly with zero cooldown and I will be ok with 99.9% tax. :)
by Zar
09 Feb 2014 07:33
Forum: Suggestion Box
Topic: Kiara's quick fix for PVP
Replies: 47
Views: 6777

Re: Kiara's quick fix for PVP

Supreme is too big. No new player will ever want to wait years to be able to reach max level, let alone compete with people. This is a way to balance the game, it isn't the way to grow it. Once again your stance is to play whack-a-mole on existing players. Why not boost smaller players? Easy thing ...
by Zar
09 Feb 2014 07:32
Forum: Suggestion Box
Topic: Kiara's quick fix for PVP
Replies: 47
Views: 6777

Re: Kiara's quick fix for PVP

There were such suggestions in the past but people turned them down because it would supposedly be unfair towards the part of population that had to put in much more effort to do the same in the past. And there's another layer to that. How many myths can the game support? It could either go very we...
by Zar
09 Feb 2014 07:02
Forum: Game - General
Topic: Problems Thread
Replies: 40
Views: 18018

Re: Problems Thread

Problem: Quests For new players: That's is just DAMN hard. And this is MUST to have them. New player want to grow and meets myth that wants to help him... Most time he will get an advice: "Go quest" For old players: Sometimes you just get tired to Roleplay as knight and you want to do something else...
by Zar
06 Feb 2014 16:05
Forum: Suggestion Box
Topic: Stats - Diminishing Returns
Replies: 48
Views: 7761

Re: Stats - Diminishing Returns

I am not huge as Mersereau, but I am definitely with him on this point.

This will be a huge blow for big players.
by Zar
04 Feb 2014 22:58
Forum: Suggestion Box
Topic: Stats - Diminishing Returns
Replies: 48
Views: 7761

Re: Stats - Diminishing Returns

Do I understand correctly?
If I am myth... and I can solo orc captain. I won't be able to do it after change?
Not even close fight?
by Zar
02 Feb 2014 22:22
Forum: Common Board
Topic: On second thought!
Replies: 10
Views: 3356

Re: On second thought!

i think that the reason that recovery is back is that so many players are on recovery now so removing it at once is huge blow to this part of playerbase. That was option to keep recovery for old deaths and make new ones without. But as developer, I must say to add version support to existing system ...
by Zar
01 Feb 2014 00:01
Forum: Game - General
Topic: Death Penalty Opinions
Replies: 193
Views: 32188

Re: Death Penalty Opinions

Actually I would prefer 20% with recovery than 5% without.
Even if it is longer recovery process... It is more fun
by Zar
01 Feb 2014 00:00
Forum: Game - General
Topic: Death Penalty Opinions
Replies: 193
Views: 32188

Re: Death Penalty Opinions

I think that's our chance to make Genesis not about grind-grind-grind psychology. Original Gorboth's proposal is a great opportunity for people to do something else except grinding. If I die, I don't have to invest another X hours in senseless grinding back. I can: - Roleplay - Socialize - Quest - E...
by Zar
31 Jan 2014 14:11
Forum: Game - General
Topic: Death Penalty Opinions
Replies: 193
Views: 32188

Re: Death Penalty Opinions

The initial suggestion from Gorboth was: 1) When you die you loose some experience (this is what happens now) 2) To get that experience back you must spend time playing the game (also what happens now) 3) At the point you recover the experience you lost when you died, you also get all the non quest...