Search found 211 matches

by Johnny
21 Nov 2018 19:01
Forum: Game - Guilds
Topic: Arman and Ranger Recode
Replies: 21
Views: 8882

Re: Arman and Ranger Recode

I got burned after the first announcement of a recode that was withdrawn without a word. I did not play for several years after that but i posted a bunch of ideas on Council board that might be of interest. I have left the guild though, needed something new to find my way back after previous experi...
by Johnny
21 Nov 2018 18:24
Forum: Game - Guilds
Topic: Arman and Ranger Recode
Replies: 21
Views: 8882

Re: Arman and Ranger Recode

Not sure how everyone feels about it but I'd like to see the combat mechanics working like it was designed before the recode starts or gets implemented.
by Johnny
20 Nov 2018 01:31
Forum: Game - Guilds
Topic: Arman and Ranger Recode
Replies: 21
Views: 8882

Re: Arman and Ranger Recode

Mercenaries are not Ranger class at all - but pure fighters. They can adapt their skills, but their abilities are only those of special attacks in combat. A ranger class guild would offer jack-of-all-trade abilities in addition to skills. G. This helps with quite a bit with the brainstorming! Thanks!
by Johnny
19 Nov 2018 20:05
Forum: Suggestion Box
Topic: Fix black platemail and great mithril chainmail
Replies: 16
Views: 3405

Re: Fix black platemail and great mithril chainmail

I would not use a ancient mithril chainmail to protect against all magic. Just a specific kind.
by Johnny
19 Nov 2018 20:03
Forum: Game - Guilds
Topic: Arman and Ranger Recode
Replies: 21
Views: 8882

Re: Arman and Ranger Recode

Crazy idea that I've been sitting on and want to run it by others. What if RoN and RoI become OCC/Layman AND RoG is re-opened with a name change to Beacon Wardens and becomes free to join that is only OCC? Then RoN/RoI fill their ranks from the Beacon Wardens. I guess I similar guild structure to wh...
by Johnny
19 Nov 2018 19:45
Forum: Game - General
Topic: Walking blobs of darkness.
Replies: 11
Views: 4586

Re: Walking blobs of darkness.

Faint torchstones on bracelets, earrings, breastpins, wristlets, furry pants with an enormous codpiece, belts, rings, carved quickwood hoopak, etc is a decent way to counter the darkness blobs. It's only 9 cracked torchstones or 27 cracked stones of any imbument converted into torchstones. That's th...
by Johnny
14 Oct 2018 21:14
Forum: Game - General
Topic: If the game were nerfed ...
Replies: 114
Views: 13140

Re: If the game were nerfed ...

Sooo Rangers will have more CAID to work with???????
by Johnny
10 Oct 2018 19:22
Forum: Common Board
Topic: New System for Items that Save
Replies: 33
Views: 3294

Re: New System for Items that Save

There are still items that have a limited number of 'instances' in the world (for example, if there are already 5 spawned, then one of those would need to get broken for another one to get a chance to spawn on an npc). Anyway to get confirmation on this? I thought limits were removed but just margi...
by Johnny
10 Oct 2018 19:19
Forum: Game - Technical
Topic: One Per Arma/Extremely Slow Item Respawns
Replies: 40
Views: 7383

Re: One Per Arma/Extremely Slow Item Respawns

bugs wrote:I'll add to the list stablemaster quests in MT, seem to be once per arma, and don't even start me on the firewood one, why is ME so peaceful, come on Sauron
ME needs some love
by Johnny
10 Oct 2018 19:18
Forum: Game - General
Topic: If the game were nerfed ...
Replies: 114
Views: 13140

Re: If the game were nerfed ...

I'm pretty sure wizards already run things on the test server and that players can apply to be beta testers on in. At least I think! I could be VERY wrong.