Thought I'll drop some more reading for you here so you can keep thinking of the guild while you're doing other things
You like? I do
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Clerics can take away mage power with their Energy Drain spell (suddenly losing 2d4 character levels hurts mages, a lot).amberlee wrote: no one can take away the power of the mage
For powergaming? Sure. But if you want to just roleplay and annoy people (which is roleplay for kenders) it's perfectly fine.Draugor wrote:Greneth wrote:Pain in the ass to join though
Easy as shit once you know the quest Shit guild in a dire need of a recode tho imo
The theme I am going for is reflected fairly well in the title. This is a "Cult" rather than a Priesthood. Cult /kəlt/ Noun 1. A system of religious veneration and devotion directed toward a particular figure or object. 2. A relatively small group of people having religious beliefs or practices reg...
Me i'm actually curious if it becomes a "mage" guild or a "cleric" guild. Only "mage" like guild in genesis atm is necros.. And what about Morgul (wait for it) Mages ? Mages only in name not in occupation. They are clerics.. As in reciving spells from a deity which can be taken away at the whim of ...
And you fantasy lovers should check out Shireen's works - stories written by one of Genesis' own! :-) G. Romance not my cup of tea (sorry Dam). I also tend to not like most female writer's style (secret chauvinist in me?), don't really know why, I guess they focus on different details than I'd like...
And what about Morgul (wait for it) Mages?amberlee wrote:Me i'm actually curious if it becomes a "mage" guild or a "cleric" guild.
Only "mage" like guild in genesis atm is necros..