Search found 28 matches

by Carnak
24 Jan 2018 07:29
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 4711

Re: Bounce mechanic change.

Quoting myself: Unless you are the aggressor. See, even mages go around heavily armoured (sans shield now). Becuase there is no penalty to them wearing the heaviest armour they can. But I can't go as dex-based fighter for example, go around carrying one set of armour for each element. And I assume ...
by Carnak
24 Jan 2018 05:54
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 4711

Re: Bounce mechanic change.

Currently there are almsot no way to block spells in PvP unless you are the aggressor and prepared yourself with resists gear. Although I understand the intention was then make easier to balance magic, as I explained in a post earlier, this screws guilds that rely only on one or two specials with l...
by Carnak
24 Jan 2018 05:39
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 4711

Re: Bounce mechanic change.

This seems like a very random change on something that really isn't hurting the game a whole lot. A lot of guilds already have this feature to prevent bouncing, however people still bounce by entering, executing a special then leaving and waiting for the CD. It takes them five years to do it, but i...
by Carnak
24 Jan 2018 03:34
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 4711

Re: Bounce mechanic change.

1. He moves one west, his specials abort. He is now "hunted" and I'm "hunter". 2. He moves another west and stops. 3. I follow one west, my specials still prepare. 4. I follow second west, I attack him, my specials still prepare. At this point his trigger fire up his specials again, they start prep...
by Carnak
21 Jan 2018 17:20
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 4711

Re: Bounce mechanic change.

Id like to note for future posts that bouncing has more or less always (or at least as long as I have played) been considered abuse of mechanics in Genesis. There used to be _severe_ punishments for it. These days the rules overlook this to some degree though. This implementation is something that s...
by Carnak
21 Jan 2018 16:57
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 4711

Re: Bounce mechanic change.

Knights have immunity to dragonfear and anybody and their dog have fire protection nowdays. That gives then a very efficient way to nullify the caid coming from the dragon. without bouncing, how do I nullify the caid knights get from the horse? Yes I know I can still dodge charge, but now it will c...
by Carnak
20 Jan 2018 21:09
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 4711

Re: Bounce mechanic change.

I'm saying a very simple thing. Knights have horses, DA have dragons. Knights have immunity to dragonfear and anybody and their dog have fire protection nowdays. That gives then a very efficient way to nullify the caid coming from the dragon. without bouncing, how do I nullify the caid knights get ...
by Carnak
20 Jan 2018 20:40
Forum: Game - General
Topic: How to avoid getting hit by arrows?
Replies: 4
Views: 1164

Re: How to avoid getting hit by arrows?

Wolverine wrote:Is there any way to protect yourself from getting hit by the Qualinost elves or Haradrims arrows.
Its magical how NPCs hurt like dickens with their arrows, but players cant get a hit in. Best way to avoid arrows is to avoid archers though ;) Or just high AC.
by Carnak
19 Jan 2018 09:11
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 4711

Re: Bounce mechanic change.

Mallor, not exactly. Look at firts post in the topic: "Specials won't be affected when chasing a foe, so should not impact hunting practices." What about the "foe" that is being "chased"? If I leave the room first I'm screwed? That's how PvP is going to work now? If I am reading the post correctly,...
by Carnak
19 Jan 2018 09:07
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 4711

Re: Bounce mechanic change.

Mallor, not exactly. Look at firts post in the topic: "Specials won't be affected when chasing a foe, so should not impact hunting practices." What about the "foe" that is being "chased"? If I leave the room first I'm screwed? That's how PvP is going to work now? This might raise a fair point, and ...