Search found 28 matches

by Carnak
19 Jan 2018 08:41
Forum: Common Board
Topic: Bounce mechanic change.
Replies: 57
Views: 3950

Re: Bounce mechanic change.

While this makes sense, it raises some questions. 1. This will obviously benefit supermyths, us little guys could at least pose some competition, by spending x10 time in process, now it won't be possible at all. 2. This will obviously benefit guilds with faster special prep time, since cooldown wil...
by Carnak
21 Dec 2015 01:30
Forum: Web Client General Discussion
Topic: Marking in colour one word
Replies: 20
Views: 7500

Re: Marking in colour one word

Has anyone solved how to change keybindings on numpad in portal? I attempted something along these lines, but failed miserably.. Works if you want to bind some other keys though.. $(document).keydown(function(e) { switch(e.which) { case 109: gwc.output.append("testing"); break; default: return; } e....
by Carnak
21 Dec 2015 01:27
Forum: Web Client General Discussion
Topic: Marking in colour one word
Replies: 20
Views: 7500

Re: Marking in colour one word

As for the disabling of triggers, I use this to go around it. An alias I activate when I awaken. function ListRegex(regex, str) { if (! regex.global) { throw new Error('Please set flag /g of regex'); } return (str.match(regex) || []); } function escapeRegExp(str) { return str.replace(/([.*+?^=!:${}(...
by Carnak
09 Apr 2015 14:17
Forum: Land of the Immortals
Topic: Elven Archers
Replies: 110
Views: 32842

Re: Elven Archers

OCC: skills + special (fighter-type) LAY: same as above but can only train special to sup jur, effectively giving you half the power of OCC Would that make people happy? That would also work, reason I thought archer layman would be good as an independent one, would be to give the option for OCC arc...
by Carnak
09 Apr 2015 12:39
Forum: Land of the Immortals
Topic: Elven Archers
Replies: 110
Views: 32842

Re: Elven Archers

1. Change guild type from ranger to fighter, drop the stealth entirely and focus on combat abilities. 2. Irrelevant of the above, drop the OCC branch altogether and either leave it as a fluffy ranger-type elf abilities for rp'ers or offensive lay for Calians and Rangers. 3. Take a completely differ...
by Carnak
09 Apr 2015 12:11
Forum: Land of the Immortals
Topic: Elven Archers
Replies: 110
Views: 32842

Re: Elven Archers

Seeing how everyone has been concerned about "Thematics" this is what I came up with. But your list proves my points that no one gives a damn about thematics. Indeed, apparently nobody cares about thematics anymore, Monks are AAs, Rangers are shieldbearers, Knights are Valars, Spellcasters wear hea...
by Carnak
09 Apr 2015 01:29
Forum: Land of the Immortals
Topic: Elven Archers
Replies: 110
Views: 32842

Re: Elven Archers

Here are some loose ideas I'd like to bounce off of you: 1. Bows working as regular weapons but needing ammo for each hit (arrows). Ammo would be consumed with each attack, without this entire knock/draw/aim/release stuff (all done automatically simply as part of hit description). 2. Elven archers ...
by Carnak
24 Mar 2015 23:15
Forum: Land of the Immortals
Topic: Elven Archers
Replies: 110
Views: 32842

Re: Elven Archers

Hello, Straight to the points of interest. 2. Shooting from adjacent rooms, this is likely a broken ability, as the NPCs of Genesis have no real way to react to it, it was coded as a function for NPCs to shoot at players from adjacent rooms. The only way, that I can think of, to really implement thi...