Search found 273 matches

by Amorana
16 Feb 2015 01:19
Forum: Game - General
Topic: Botting
Replies: 194
Views: 22358

Re: Botting

If I'm in a team, I'm attentive and use triggers. I've never used a script to xp at any time to myth. I literally had zero idea how to do this. I'm not good with code and I fail to grasp the basic understanding of how it all works. So I just have aliases and triggers. And yes, it took me 20 years o...
by Amorana
15 Feb 2015 22:12
Forum: Game - General
Topic: Grinding areas for new players
Replies: 51
Views: 10981

Re: Grinding areas for new players

One option is to take the areas you currently have and expand them. Add some more rooms, another level, etc.. No need to really create new areas. If a new area were created, sparkle is likely the best place. We have that orc area down on the way to greenoaks, but nothing neutral/good for people who...
by Amorana
15 Feb 2015 21:19
Forum: Game - General
Topic: Grinding areas for new players
Replies: 51
Views: 10981

Re: Grinding areas for new players

Bromen wrote:Evil is good.

For newbie grinding I suggest krougs, cadu castle, hobbits, kobolds, and gont tower. It should get them up pretty quickly.

-Bromen

Gont tower?

Not likely.

They hit like a truck even at Rising Hero.
by Amorana
15 Feb 2015 21:15
Forum: Game - General
Topic: Botting
Replies: 194
Views: 22358

Re: Botting

I don't like botting. It is perfectly possible to reach high levels without botting or some script beyond the basic triggers. Agreed. I hit myth without botting. -Carmelo I find it dubious that anyone has never been led by a script. Again, I'm not talking just "I've never scripted"... I'm talking.....
by Amorana
15 Feb 2015 18:23
Forum: Common Board
Topic: Preventing unintended slaughter
Replies: 14
Views: 3301

Re: Preventing unintended slaughter

I am with Kitriana on this. That we prevent newbie slaughter is good. I don't really see a reason to make it harder to assist someone though. The team leader will need to confirm the attack now with the added "!", I think that is enough. If the team leader has confirmed the attack, he should know i...
by Amorana
15 Feb 2015 18:06
Forum: Common Board
Topic: Preventing unintended slaughter
Replies: 14
Views: 3301

Re: Preventing unintended slaughter

I am with Kitriana on this. That we prevent newbie slaughter is good. I don't really see a reason to make it harder to assist someone though. The team leader will need to confirm the attack now with the added "!", I think that is enough. If the team leader has confirmed the attack, he should know i...
by Amorana
15 Feb 2015 16:35
Forum: Common Board
Topic: Preventing unintended slaughter
Replies: 14
Views: 3301

Re: Preventing unintended slaughter

Greetings, In order to avoid the unintended slaughter of (smaller) players, a small change has been made to the kill command. It is now required to add an exclamation mark whenever attacking a fellow player, but it is no longer required to enter the same command twice anymore. So e.g. "kill round-f...
by Amorana
15 Feb 2015 04:48
Forum: Common Board
Topic: Preventing unintended slaughter
Replies: 14
Views: 3301

Re: Preventing unintended slaughter

Greetings, In order to avoid the unintended slaughter of (smaller) players, a small change has been made to the kill command. It is now required to add an exclamation mark whenever attacking a fellow player, but it is no longer required to enter the same command twice anymore. So e.g. "kill round-f...
by Amorana
15 Feb 2015 04:13
Forum: Game - General
Topic: Botting
Replies: 194
Views: 22358

Re: Botting

To play Genesis one rule is that you are not allowed to leave your character running around on unattended on scripts. The first reason for this is obvious to me, and the same as with online poker, it provides massive experience/herbs/money without anyone actually is controlling the character. It do...
by Amorana
15 Feb 2015 01:13
Forum: Game - General
Topic: Botting
Replies: 194
Views: 22358

Re: Botting

Actually, the "delay" in linkdeath is based on combat. You are not being automatically transfered to the statues room when disconnecting very rapidly after battle or in battle. This is to prevent the use of LD to avoid linkdeath. Also why they limited the use of zodiac closely after and in battle a...