Search found 271 matches

by Amorana
15 Nov 2013 17:06
Forum: Keeper's Korner
Topic: Genesis Achievements
Replies: 26
Views: 11145

Re: Genesis Achievements

Are there still plans for this? I think it is a really neat idea. Perhaps there could be special titles (that appear in one's character description) that go along with such a system. "He/She appears to be an underachiever." (0-200) "He/She appears to be a moderate achiever." (201-400) "He/She appear...
by Amorana
15 Nov 2013 16:24
Forum: Game - Guilds
Topic: Mages on recoded balance
Replies: 207
Views: 40826

Re: Mages on recoded balance

To be effective in pvp there are some importent factors, here's the ones I rate highest: - The element of suprise Fair. Though I'd argue here the need is for more items/imbuements/abilities/herbs/etc that allow for a player to see another "invisible" player. - Ability to prevent target from leaving...
by Amorana
14 Nov 2013 23:34
Forum: Game - Guilds
Topic: Mages on recoded balance
Replies: 207
Views: 40826

Re: Mages on recoded balance

Smug comments like that is just frustrating. If you know things say it out loud. Or its impossible to discuss... I think you're mistaken, you think I am wrong... and now what? Who's right? Fine. I will say it out loud. You are wrong. Happy? I'm not giving away X guild's abilities just to prove you ...
by Amorana
14 Nov 2013 23:27
Forum: Common Board
Topic: Newbie Pin Rules
Replies: 18
Views: 5400

Re: Newbie Pin Rules

Damn those newbies. coming here messing up our nice little game! :) Guys and girls. Really! For ages we've been begging for new players, and now that they come they're not good enough?:) Seriously, every truly new player will have a tough time adjusting to everything about Genesis. Its different to...
by Amorana
14 Nov 2013 22:55
Forum: Game - Guilds
Topic: Mages on recoded balance
Replies: 207
Views: 40826

Re: Mages on recoded balance

Windemere wrote:If I remove Knights as well and count the guilds whom I know have some level of Crowd Control (excluding rangers as well) I would count 6, maybe even 7.

That seems like a lot to me.

Windemere
This. So much this.

Just because you don't know about a CC ability doesn't mean it doesn't exist. :D
by Amorana
14 Nov 2013 22:53
Forum: Common Board
Topic: Newbie Pin Rules
Replies: 18
Views: 5400

Re: Newbie Pin Rules

Damn those newbies. coming here messing up our nice little game! :) Guys and girls. Really! For ages we've been begging for new players, and now that they come they're not good enough?:) Seriously, every truly new player will have a tough time adjusting to everything about Genesis. Its different to...
by Amorana
14 Nov 2013 20:30
Forum: Game - Guilds
Topic: Mages on recoded balance
Replies: 207
Views: 40826

Re: Mages on recoded balance

Amorana: Uh? Yeah... everyone can get imbuements and stuff. But for balance purposes we gotta compare "all else equal"-situations. Meaning neither side has imbues or anything else that both sides can use for their advantage. Two equal guilds are two guilds where none have imbues etc and its 50-50 c...
by Amorana
14 Nov 2013 19:55
Forum: Game - Guilds
Topic: Mages on recoded balance
Replies: 207
Views: 40826

Re: Mages on recoded balance

I disagree on the 'always beats' thing. Have an default edge/advantage at same parameters sounds more real. Like, in 100 fights in Tyr arena, duellmode, the undead-hunter should win the fight perhaps 70% of the time vs an undead, like how Petros suggested earlier. "In an evenly matched battle, the ...
by Amorana
14 Nov 2013 19:40
Forum: Common Board
Topic: Newbie Pin Rules
Replies: 18
Views: 5400

Re: Newbie Pin Rules

Fellow Genesis Enthusiasts, I've made some changes to the newbie pin to help clarify the acceptable use of the <ntell> line. The command <nrules> has been added which will print a detailed description of what the intended use of the line is and what will be considered unacceptable if seen in the lo...
by Amorana
14 Nov 2013 19:35
Forum: Game - Guilds
Topic: Mages on recoded balance
Replies: 207
Views: 40826

Re: Mages on recoded balance

I disagree on the 'always beats' thing. Have an default edge/advantage at same parameters sounds more real. Like, in 100 fights in Tyr arena, duellmode, the undead-hunter should win the fight perhaps 70% of the time vs an undead, like how Petros suggested earlier. I think this is what he was gettin...