Search found 309 matches

by Drazson
26 Nov 2016 13:48
Forum: Game - General
Topic: Goblins...goblins everywhere!
Replies: 47
Views: 15779

Re: Goblins...goblins everywhere!

Arman wrote:Stay tuned.
You bet!
by Drazson
26 Nov 2016 05:50
Forum: Game - General
Topic: Goblins...goblins everywhere!
Replies: 47
Views: 15779

Re: Goblins...goblins everywhere!

I have read about Chemosh a bit in the forums. What's up with the High magic one? Is there a post about it?
by Drazson
26 Nov 2016 05:30
Forum: Game - General
Topic: Goblins...goblins everywhere!
Replies: 47
Views: 15779

Re: Goblins...goblins everywhere!

Wait what new magic guilds? Upcoming? Please don't meme me with Christmas :)
by Drazson
18 Nov 2016 05:41
Forum: Promoting Genesis
Topic: Shadow Genesis
Replies: 35
Views: 16935

Re: Shadow Genesis

Drazson, not sure who you directed your post towards, but if at least some of it was towards me: Nay, just had the site itself in mind when I posted. Anyway, it is nice how people are talking about the game and being interested, of course. Maybe I am the weirdo around! I just can't understand the l...
by Drazson
18 Nov 2016 03:12
Forum: Promoting Genesis
Topic: Shadow Genesis
Replies: 35
Views: 16935

Re: Shadow Genesis

"How to master Genesis MUD. All secrets revealed." Oh well, and I thought the thing that made Genesis a thing was its damn secrets! Rant first, think later: I am not sure about this because I cannot understand which kind of player it is supposed to help out. Newbies should really not be let to know ...
by Drazson
16 Nov 2016 15:28
Forum: Land of the Immortals
Topic: Making non-magical items always save
Replies: 60
Views: 18466

Re: Making non-magical items always save

Cherek wrote:Same answer as always... someone has to code it. And very few wizard could make this type of global change. We've pretty much all agreed it's a good idea though, so it's not forgotten.
Ah my bad, I thought there actually was someone on it and wondered what's up. Thanks!
by Drazson
16 Nov 2016 04:53
Forum: Land of the Immortals
Topic: Making non-magical items always save
Replies: 60
Views: 18466

Re: Making non-magical items always save

Is there any update on this? It seemed like a good idea to many and suddenly the post died off which I found curious.
by Drazson
14 Nov 2016 14:31
Forum: Game - Help
Topic: Missing commands
Replies: 4
Views: 2795

Re: Missing commands

Melarec wrote:<facedesk>

A similar situation got a friend of mine threatened by some peculiar half-elves.
Which does sound quite natural.
by Drazson
13 Nov 2016 22:39
Forum: Game - Technical
Topic: Odd characters
Replies: 0
Views: 4232

Odd characters

Can we have • in the available characters? It can't be written right now (alt+numpad 7 in win 10, browser detects just numpad 7 going northwest) and even if written it gets "translated into a weird 3-character thingie (•'s ascii code? not sure). I guess one can live with - instead of • but it would ...
by Drazson
13 Nov 2016 16:44
Forum: Suggestion Box
Topic: Leatherwork
Replies: 4
Views: 1853

Re: Leatherwork

I am glad you liked it and hope we see something soon! However, shouldn't leather armours be useful later or as well? Not as good, of course, but allow more dodging ability than wearing a heavy armour would or something? Not sure about the mechanics right now, my thoughts come from D&D structured rp...