Search found 87 matches

by Emmiline Calaith
08 Jun 2017 15:39
Forum: Suggestion Box
Topic: Gardeners Ideas
Replies: 22
Views: 5073

Re: Gardeners Ideas

Zugzug and Sibbedidenn - I realise I forgot to ask this in the chat previously. Are you arguing that you should be able to steal the herbs from plants that are fully grown? Or are you saying you should be able to even if the person just planted it and just removing it from the plot? In my opinion, i...
by Emmiline Calaith
06 Jun 2017 21:45
Forum: Suggestion Box
Topic: Gardeners Ideas
Replies: 22
Views: 5073

Re: Gardeners Ideas

I agree that it shouldn't be super easy to get the seeds, however I don't think it should be nearly impossible to get them. The intention behind this idea is partially to give an opportunity for those who want to play a merchant-type character to do so, with the additional usage for those who just w...
by Emmiline Calaith
06 Jun 2017 16:28
Forum: Suggestion Box
Topic: Gardeners Ideas
Replies: 22
Views: 5073

Gardeners Ideas

Hi everyone! So today I started brainstorming an idea that popped into my head for the Gardeners' guild with some other players. I think that we came up with some pretty cool ideas. Here is a log of the conversation (Zugzug's protests have been included as he requested): Emmiline - Today at 9:43 AM ...
by Emmiline Calaith
02 Jun 2017 18:31
Forum: Game - General
Topic: Shadow Genesis: New Knights Blog
Replies: 21
Views: 4400

Re: Shadow Genesis: New Knights Blog

Fast walking not illegal either??!? I never got that memo.. Anyone can make an alias to shoot a path to the mud. You can make a alias to send you all the way across the mud in one command, waiting for ships etc included. If u want.. If it was ever made illegal they need to hard code it. I could be ...
by Emmiline Calaith
02 Jun 2017 16:49
Forum: Game - General
Topic: Non-flamey Size Discussion
Replies: 224
Views: 37493

Re: Non-flamey Size Discussion

Depends on the ++ in the supreme stat. Regardless. Hard caps are a bad idea. If I could make a suggestion. You said that the idea of giving older players other things to do is a bad idea. But I have a possible solution that I've seen in another game, and it works absolutely fantastic. All players a...
by Emmiline Calaith
02 Jun 2017 16:34
Forum: Game - General
Topic: Shadow Genesis: New Knights Blog
Replies: 21
Views: 4400

Re: Shadow Genesis: New Knights Blog

An addendum. I think this "blog" is written by someone who has an idea of Genesis. By idea I mean he or she knows the commands, but has NO clue how the system really works or how effective things are. In my opinion the person behind the blog knows a good amount about Genesis, but specifics about wh...
by Emmiline Calaith
01 Jun 2017 23:05
Forum: Land of the Immortals
Topic: Magic Map Additions
Replies: 171
Views: 45774

Re: Magic Map Additions

Perrigrine wrote:The Temple of Dephonia near Argos in Calia has been added to the magic map!
Finally I can find my way around the place. Thanks Perrigrine!
by Emmiline Calaith
31 May 2017 21:44
Forum: Land of the Immortals
Topic: Magic Map Additions
Replies: 171
Views: 45774

Re: Magic Map Additions

Perrigrine wrote:The interior of the Heralds of the Valar guild has been added to the magic map!
Ahhhhhh! Thank youuuu!
by Emmiline Calaith
31 May 2017 21:37
Forum: Game - Guilds
Topic: Ranger guild recode ...
Replies: 163
Views: 35995

Re: Ranger guild recode ...

I strongly disagree that the Rangers should be one guild. Right now the two companies have different ideas of what they want the rangers to be. Merging them into one when they have been more separate this whole time, would make ample opportunity for the potential that someone from one of the origina...
by Emmiline Calaith
30 May 2017 21:40
Forum: Game - Guilds
Topic: Ranger guild recode ...
Replies: 163
Views: 35995

Re: Ranger guild recode ...

I think another issue though is the ranger CLASS TYPE. The jack of all trades master of none guild type - which doesn't really work in Genesis. An occupational ranger class is essentially stuck in effectiveness halfway between a functional occupational guild of a different class and a layman guild....