Search found 65 matches

by Cerin
30 May 2017 23:05
Forum: Game - Guilds
Topic: Dragonarmy revisited
Replies: 156
Views: 27290

Re: Dragonarmy revisited

I remember days when team of 5 RDAs instakilled trolls in Trallshaws and instakilled the whole team of minos in Icewall. It was awesome for RDA but definitely overpower IMHO Its fine as long as there is a cooldown. Even if its a short one. Takes a considerable effort to gather a team that powerful....
by Cerin
30 May 2017 18:52
Forum: Land of the Immortals
Topic: Making non-magical items always save
Replies: 60
Views: 19976

Re: Making non-magical items always save

Drazson wrote:I see the point. What about the Merc/blademaster combo though (or more, if they exist)?
Unfortunately the admin care little for a mercs fun. Your only option is to find a layman with racks or find a obscure spot in the realms and hope no one runs across it.
by Cerin
29 May 2017 17:07
Forum: Game - Technical
Topic: Becoming "blind"
Replies: 25
Views: 6071

Re: Becoming "blind"

Drazson wrote:Seriously, this is rage-quit inducing and happens about as many times as there are meals per day. And I'm a halfling. Any news?
Im not saying the problem shouldnt be fixed, but why not just quit using a lanp? Torches are lighter and the excellent ones from Sybarus last a long time.
by Cerin
27 May 2017 16:32
Forum: Game - Technical
Topic: Nasty Spam - Cmud
Replies: 1
Views: 986

Nasty Spam - Cmud

After trying a few different ways to get rid of spam I finally found a rather easy one for Cmud users to get rid of all the crap you dont want to see on your screen. To start off you'll need to create a list, this is also a way to add things to the list via the command line if you don't want to open...
by Cerin
26 May 2017 22:14
Forum: Game - Guilds
Topic: Dragonarmy revisited
Replies: 156
Views: 27290

Re: Dragonarmy revisited

Just found out RDA autoimpale was nerfed in the past and the damage removed. So the original auto impale, the signature skill was Pvp version given to a goodie guild too. Then nerfed. Then the old good version given to a second goodie layman. That's like giving brawl to every evil guild. Nutty. Was...
by Cerin
25 May 2017 16:38
Forum: Suggestion Box
Topic: P.G. of S exstension
Replies: 4
Views: 1343

Re: P.G. of S exstension

They have two of those. The Cadets and the Academy, they are based in Calia.
by Cerin
24 May 2017 02:57
Forum: Game - Technical
Topic: One Per Arma/Extremely Slow Item Respawns
Replies: 40
Views: 10129

Re: One Per Arma/Extremely Slow Item Respawns

What about the Kendermore quest? I once found an item critical to that quest but didn't know what to do with it. Since then, I've figured out why it is needed, and by whom. I have checked the location where I found it, I don't know, 20-25 times, never there. Ever. Any ideas? I didnt notice anything...
by Cerin
23 May 2017 13:12
Forum: Game - Technical
Topic: One Per Arma/Extremely Slow Item Respawns
Replies: 40
Views: 10129

Re: One Per Arma/Extremely Slow Item Respawns

Thanks to all the wizards with quick responses and fixes, much appreciated.
by Cerin
23 May 2017 05:21
Forum: Game - Technical
Topic: Shieldbearers
Replies: 10
Views: 2863

Re: Shieldbearers

Still relevant to the guild, whenever I find a rune on a quest and I want to examine it I just can't cause the game auto examines the rune of the dwarf-friend. Can't get by it by giving it away or putting in a pack and it's the only rune the game recognises seemingly so <exa runes> doesn't help eit...
by Cerin
23 May 2017 04:44
Forum: Game - Technical
Topic: One Per Arma/Extremely Slow Item Respawns
Replies: 40
Views: 10129

Re: One Per Arma/Extremely Slow Item Respawns

I think the bigger point to be made rather then syntax or coding issues is this. Without that quest doc could you imagine what the average player size would be? Or if we would of even retained new players? I think it would be interesting to see the average level of new characters in the past 6 month...