Search found 62 matches
- 21 Nov 2019 01:25
- Forum: Game - General
- Topic: Perma-saving items
- Replies: 126
- Views: 18867
Re: Perma-saving items
I would like to propose to come back to the proposal Arman wrote here and give my opinion about no-dulling weapons. First of all in my opinion the change with ever saving items was very good and bring much more good than bad. But it needs some tuning. And these tuning are no dull weapons. There are ...
- 19 Oct 2019 23:48
- Forum: Game - Guilds
- Topic: The Guild Census
- Replies: 14
- Views: 3731
Re: The Guild Census
Good question Zhar. But one is not clear for me? Does this 100% in Offence means this is the best most offensive guild in my opinion? Any way here are my oppinions: My thoughts: SoHM offence: 50-70* defence: 40-70* support: 30 utility: 20 AA offence: 60 defence: 90 support: 35 utility: 0 Second best...
- 02 Oct 2019 22:48
- Forum: Game - Guilds
- Topic: Weaponmasters, again.
- Replies: 19
- Views: 2581
Re: Weaponmasters, again.
(...) What's lacking is a generic DPS melee layman that doesn't depend on a particular weapon type. (...) There is such a guild - Minotaurs. Pure dps, and doesn't depend on weapon. In fact it is Zhar's layman version of Gladiators. I don't think lay Glads would have bigger dps. Another melee lay ar...
- 13 Sep 2019 22:41
- Forum: Common Board
- Topic: New System for Items that Save
- Replies: 33
- Views: 5959
Re: New System for Items that Save
(...) Then an article appeared on the horizon, admin rushed suddenly with the simplest possible change, with side-effects impacting game balance seriously, side-effects you simply can't solve for a looong time already. You could have transformed those few OP no-dull weapons into slow-dull (quick, s...
- 04 Aug 2019 22:51
- Forum: Land of the Immortals
- Topic: Global layman guild review
- Replies: 43
- Views: 6252
Re: Global layman guild review
First of all thank you Arman for this topic. Yes, layman guilds needed a balance review for a quite long time. But before I start to write about specific guild I would like to return to some roots, some of player mentioned already. What are layman guilds for? Or what should they be for? What is thei...
- 06 Jun 2019 09:54
- Forum: Game - General
- Topic: Azure sword, but for evils
- Replies: 24
- Views: 9323
Re: Azure sword, but for evils
How bad is unarmed combat with empty hands compared to a good sword in the hands of a swordguru? Assume the same skill level and the same stats. If you, for instance, compare fight the same mobs by the same player with a foul stygion-black sword (I think it is quite a nice sword) vs unarmed, the fi...
- 22 Mar 2019 17:28
- Forum: Common Board
- Topic: Auction House - Update
- Replies: 7
- Views: 1356
Re: Auction House - Update
What? I fully agree with Jar. How the hell I should know what I have won? When I put 30 pc on 10 items, log out and next day I see I have 150 pc back and 5 items I should receive from Rommik. Tell me how I could know which items I have won? Maybe just turn off anonymous option and you will have in l...
- 02 Oct 2018 09:37
- Forum: Game - General
- Topic: If the game were nerfed ...
- Replies: 114
- Views: 18110
Re: If the game were nerfed ...
It is not an easy answer to nerf or not to nerf. More important are details. If specials will be nerfed, there will be anything added to compensate it? Lets look at example: Two champions mercenaries in team kill orcs, vampires and shades in Kryptgarden in Faerun. Now they both needs let say 40 min ...
- 07 May 2018 17:09
- Forum: Game - General
- Topic: Mana regen imbue
- Replies: 15
- Views: 2099
Re: Mana regen imbue
OK, Roger that. Please close the topic.
- 07 May 2018 00:54
- Forum: Game - General
- Topic: Mana regen imbue
- Replies: 15
- Views: 2099
Re: Mana regen imbue
There are consumables, other than herbs, that regenerate mana. There are also enchanted items (not imbues) that do the same thing. Are you sure you are around from before PoT were opened? The same with health. There are enchanted items that heal. But it is not the case. The issue I have raised is t...