Search found 35 matches

by Zingil
06 Mar 2011 20:04
Forum: Game - Technical
Topic: CMUD/ZMUD Script Samples
Replies: 56
Views: 26986

Re: CMUD/ZMUD Script Samples

Well.. that did solve the problem... switching off the activate numlock button I mean.

Thanks Sharn!
by Zingil
06 Mar 2011 13:14
Forum: Game - General
Topic: Imbuements
Replies: 112
Views: 19486

Re: Imbuements

So... returning to the issue of imbued items. How about having the imbued items being cloned with the NPCs just as they are now but the 'unusual', 'peculiar', and 'exotic' adjective only being set when the items leaves the inventory of the NPC? This would most commonly happen when the NPCs belonging...
by Zingil
06 Mar 2011 12:17
Forum: Game - Technical
Topic: CMUD/ZMUD Script Samples
Replies: 56
Views: 26986

Re: CMUD/ZMUD Script Samples

Can anyone please explain to me why Cmud 2.37 insists on activating NumLock when started? Is there any way to switch this feature off? I'm getting tired of trying to create a character called 'Se' every time I try to log in.

-Zingil's player
by Zingil
11 Jan 2011 23:23
Forum: Game - Equipment
Topic: Ranger cloaks
Replies: 28
Views: 6060

Re: Ranger cloaks

I apologize for resurrecting this rather old topic but if you open your copies of 'The Two Towers' (which I assume you all possess) and read the description of the garments worn by the Rangers of Ithilien capturing Frodo and Sam you will see how they effectively conceal its bearers features. For tho...
by Zingil
11 Jan 2011 23:12
Forum: Suggestion Box
Topic: saving time of non-combat items
Replies: 34
Views: 6085

Re: saving time of non-combat items

I totally agree with previous speakers that it is strange and inconvenient, to say the least, to have normally always recoverable items such as backpacks, lamps, potions and herbs disappear just because you have not logged in for 2 weeks. Getting equipped and ready to go out adventuring in Genesis t...