Actually, I thought about awesome out of game Gen Party - weekend or so.
I even got my wife permission for such kind of trip to Sweden and believe me it wasn't easy
Search found 357 matches
- 15 Feb 2014 20:42
- Forum: Common Board
- Topic: Anniversary - What Do We Want?
- Replies: 11
- Views: 5119
- 15 Feb 2014 14:35
- Forum: Common Board
- Topic: Results for the 2013 Thanksgiving Event!
- Replies: 8
- Views: 3403
Re: Results for the 2013 Thanksgiving Event!
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You claim your reward of general experience, and feel more experienced.
.
.
.
You have made insignificant progress since you last logged in.
Not even small...
It was ... insignificant
- 15 Feb 2014 14:31
- Forum: Common Board
- Topic: Results for the 2013 Thanksgiving Event!
- Replies: 8
- Views: 3403
Re: Results for the 2013 Thanksgiving Event!
No quest reward I was building on that
- 09 Feb 2014 07:35
- Forum: Suggestion Box
- Topic: Kiara's quick fix for PVP
- Replies: 47
- Views: 9850
Re: Kiara's quick fix for PVP
Such a guild would probably pay 90% tax. It would be powerful yes, but you wouldn't grow much at all. The only issue to another player would be what that guild can do to them in a PVP setting. Gimme "Zap" special that kills everything instantly with zero cooldown and I will be ok with 99....
- 09 Feb 2014 07:33
- Forum: Suggestion Box
- Topic: Kiara's quick fix for PVP
- Replies: 47
- Views: 9850
Re: Kiara's quick fix for PVP
Supreme is too big. No new player will ever want to wait years to be able to reach max level, let alone compete with people. This is a way to balance the game, it isn't the way to grow it. Once again your stance is to play whack-a-mole on existing players. Why not boost smaller players? Easy thing ...
- 09 Feb 2014 07:32
- Forum: Suggestion Box
- Topic: Kiara's quick fix for PVP
- Replies: 47
- Views: 9850
Re: Kiara's quick fix for PVP
There were such suggestions in the past but people turned them down because it would supposedly be unfair towards the part of population that had to put in much more effort to do the same in the past. And there's another layer to that. How many myths can the game support? It could either go very we...
- 09 Feb 2014 07:02
- Forum: Game - General
- Topic: Problems Thread
- Replies: 40
- Views: 21985
Re: Problems Thread
Problem: Quests For new players: That's is just DAMN hard. And this is MUST to have them. New player want to grow and meets myth that wants to help him... Most time he will get an advice: "Go quest" For old players: Sometimes you just get tired to Roleplay as knight and you want to do some...
- 06 Feb 2014 16:05
- Forum: Suggestion Box
- Topic: Stats - Diminishing Returns
- Replies: 48
- Views: 11533
Re: Stats - Diminishing Returns
I am not huge as Mersereau, but I am definitely with him on this point.
This will be a huge blow for big players.
This will be a huge blow for big players.
- 04 Feb 2014 22:58
- Forum: Suggestion Box
- Topic: Stats - Diminishing Returns
- Replies: 48
- Views: 11533
Re: Stats - Diminishing Returns
Do I understand correctly?
If I am myth... and I can solo orc captain. I won't be able to do it after change?
Not even close fight?
If I am myth... and I can solo orc captain. I won't be able to do it after change?
Not even close fight?
- 02 Feb 2014 22:22
- Forum: Common Board
- Topic: On second thought!
- Replies: 10
- Views: 4039
Re: On second thought!
i think that the reason that recovery is back is that so many players are on recovery now so removing it at once is huge blow to this part of playerbase. That was option to keep recovery for old deaths and make new ones without. But as developer, I must say to add version support to existing system ...