Search found 231 matches
- 24 Jun 2011 22:40
- Forum: Game - General
- Topic: Who List
- Replies: 71
- Views: 17277
Re: Who List
I think depending on a war system it can be negatively used. Take Arcon for example. For him if he did not introduce to any members of the dragonarmy he would be at an advantage as they would not know he is awake. With this system they can. I've used it a lot. I use it to see when mages or priests w...
- 21 Jun 2011 19:15
- Forum: Game - General
- Topic: "Protected Areas"
- Replies: 49
- Views: 12903
Re: "Protected Areas"
For me it can be abit frustrated if I want to grind alone, without Neraka or Haradrims my choices get very limited for a knight at champion size. Perhaps Knights and Neidar should start protecting Kalaman and Centaurs as it is surely a noble cause. Would spice things up a bit. It would also be more...
- 20 Jun 2011 05:42
- Forum: Game - General
- Topic: "Protected Areas"
- Replies: 49
- Views: 12903
Re: "Protected Areas"
Celephias your reponse is a sound one to hear. I think that everyone should take a leaf out of your book in terms of RP just to the point of sticking to character. You do it amazingly well. That being said your post had absolutely no flaws unlike Kas's did in regards to protecting. You understand th...
- 19 Jun 2011 20:15
- Forum: Game - General
- Topic: "Protected Areas"
- Replies: 49
- Views: 12903
Re: "Protected Areas"
Posting in a QQ thread. I don't think I'm whining about it at all either Kas. I think I posed a question and my opinion on it. Obviously from some of the statements made I am not the only one who finds it absurd. As I stated in the above post. Protected areas. Awesome in regards to the fact it enco...
- 19 Jun 2011 19:56
- Forum: Game - General
- Topic: "Protected Areas"
- Replies: 49
- Views: 12903
Re: "Protected Areas"
IMHO it's really cool, if guild protects npcs that are linked to it by theme. At the same time, trying to 'protec' npcs thematically linked, only to grind on them is probably one of the most lame and pathetic excuses, I've ever seen on Genesis. It's just plain dumb. For me it's perfectly ok, if som...
- 19 Jun 2011 02:16
- Forum: Game - General
- Topic: "Protected Areas"
- Replies: 49
- Views: 12903
Re: "Protected Areas"
Personally I like the general idea of guilds protecting certain areas/people. Gives certain areas a 'flavor', and are grounds for some interesting interaction. I agree with that. I just think the concept of protecting certain areas, and then slaughtering the people you claim to protect is a bit rid...
- 19 Jun 2011 00:17
- Forum: Game - General
- Topic: "Protected Areas"
- Replies: 49
- Views: 12903
"Protected Areas"
Unfortunately the log scrolled off before I could save it but the gist of it. Myself and Bjugdar fighting in Neraka at the trolls. In walks a goblin who attacks the trolls without a word. About halfway through the room he introduces himself as Pasha+ of the Red Hand, The Most Notorious Goblin in all...
- 14 Jun 2011 01:31
- Forum: Suggestion Box
- Topic: Magic & spells
- Replies: 15
- Views: 7123
Re: Magic & spells
I wonder then what the purpose of individual spell skills will be at that point then? Would it not be better to just negate those skills and only have adventurer guilds teach generic spellcraft at that point? I suppose this request falls in line with the uselessness of imbuements increasing those st...
- 11 Jun 2011 21:52
- Forum: Praise and Thanks
- Topic: Fireball
- Replies: 0
- Views: 1701
Fireball
Whoever coded that places deserves some major praise. Was some of the most enjoyable time I've spent in Genesis yet, and pretty nice rewards quest-wise. Thanks Juliana, Iliana and Habiki for our Fierce Talon Team in which we defeated the War Eagles and the All Scums (they were so hard.) and.... Than...
- 08 Jun 2011 21:09
- Forum: Suggestion Box
- Topic: NPC's being members of layman guilds
- Replies: 10
- Views: 3786
Re: NPC's being members of layman guilds
Please do not make any more npc's like orcs around MM. The move behind is a pain in the f***ing ass, and then they start wimpying. Its just very obnoxious. However I think the idea of NPC's randomly spawning with a laymen special is a good idea. However like Tarax said some NPC's might be to hard. I...