Search found 123 matches
- 07 Mar 2016 05:09
- Forum: Suggestion Box
- Topic: Stopping script-buying on the Auction House
- Replies: 114
- Views: 32322
Re: Stopping script-buying on the Auction House
For A, I think this may not solve the problem, and people might find ways to adjust their scripts to still script-buy stuff. And if you do it too annoying to buy something in order fool the scripts it'll be a annoying to buy for non-scripters too. Are we talking about the same problem? It seems lik...
- 06 Mar 2016 03:54
- Forum: Web Client General Discussion
- Topic: Marking in colour one word
- Replies: 20
- Views: 11640
Re: Marking in colour one word
Minor necro, but with the hilight issue I think it's worthwhile to add some kind of exemption or else just a special trigger because it would allow the user to store a map of keywords and colors/background-colors that could be modified from the command line. For example, I could make an alias so tha...
- 05 Mar 2016 18:46
- Forum: Common Board
- Topic: Droprates in Grinding Zones
- Replies: 18
- Views: 6574
Re: Droprates in Grinding Zones
Not sure if trolling...Amberlee wrote:And disconcerning.Syrk wrote:Agreed. Also quite disregarding...Amberlee wrote:Also funny.
Thinking locking threads and making new ones deflects attention from the issue at hand.
- 05 Mar 2016 18:43
- Forum: Game - Guilds
- Topic: Ranger guild recode ...
- Replies: 163
- Views: 49661
Re: Ranger guild recode ...
I am so happy right now.Cherek wrote:When it comes to sneak and hide that's a global problem, one that we are aware of, and something that should be adjusted.
- 04 Mar 2016 20:58
- Forum: Humor
- Topic: Now that's what I call magic.
- Replies: 2
- Views: 2698
Now that's what I call magic.
You poke the hovering ghostly skull in the ribs.
- 04 Mar 2016 20:35
- Forum: Common Board
- Topic: Droprates in Grinding Zones
- Replies: 18
- Views: 6574
Re: Droprates in Grinding Zones
Gorbo, I need you to call me on the phone and tell me before you do things like this so I can get there first.
- 04 Mar 2016 15:03
- Forum: Common Board
- Topic: Imbuement and Armour Changes ...
- Replies: 164
- Views: 42199
Re: Imbuement and Armour Changes ...
Jar's delayed buy-now seems like a move in the right direction, but it's still defeating BN... What about just ignoring BN for the first five minutes of an auction? As for sniping, adding some variance can solve that. When the timer runs down you add a random number of s econds but the timer reads &...
- 04 Mar 2016 03:44
- Forum: Common Board
- Topic: Imbuement and Armour Changes ...
- Replies: 164
- Views: 42199
Re: Imbuement and Armour Changes ...
What should decide? If you want it to be purely economic then buyouts could be removed, but that should probably be considered carefully first. Even in that case though the argument could be advanced, "Why do the people with more plats get to decide?" or we could see a lot of one hour auct...
- 04 Mar 2016 01:50
- Forum: Common Board
- Topic: Imbuement and Armour Changes ...
- Replies: 164
- Views: 42199
Re: Imbuement and Armour Changes ...
Couldn't you solve it by writing a script? (Or asking for one?)
- 04 Mar 2016 00:06
- Forum: Suggestion Box
- Topic: Size matters
- Replies: 14
- Views: 5039
Re: Size matters
Closing down things that nobody uses wouldn't result in anyone going away, as nobody who knows about them would care. And at the same time somebody who is exploring the donut wouldn't be wasting his time on some godforsaken piece of no content where he wouldn't even meet others. You contradict your...