Search found 312 matches
- 23 May 2020 14:44
- Forum: Game - General
- Topic: About Quest XP
- Replies: 41
- Views: 12326
Re: Drow and Minas Tirith - latest status?
Quest exp based brutality should be removed. I think there is pretty broad agreement on that but noone has done the calculations on the replacement system yet. Well, I f'ing disagree. I think what you're proposing is as short sighted, dumbfounded and ill-advised as the 'foreversave'-farce. That sys...
- 23 May 2020 13:50
- Forum: Game - Equipment
- Topic: Dulling vs undulling weapons and more.
- Replies: 56
- Views: 35776
Re: Dulling vs undulling weapons and more.
The addition of teleport to player selected destinations was really a great idea...
- 23 May 2020 09:39
- Forum: Game - General
- Topic: About Quest XP
- Replies: 41
- Views: 12326
Re: Drow and Minas Tirith - latest status?
Well Arman. That was from an era when QEXP modifiers were.. modified depending on who you knew. The golden era of Cheato(Shinto) and his crew and people walked around with more QEXP than was possible to get in Genesis. Lets not pretend these games are still not played. There is a reason people are ...
- 10 May 2020 21:25
- Forum: Common Board
- Topic: Adjustment to spell effects postponed
- Replies: 26
- Views: 8094
Re: Adjustment to spell effects postponed
Things turned out to be worse than expected. So Arman is doing alot of rewriting.
- 04 May 2020 10:53
- Forum: Common Board
- Topic: Adjustment to spell effects postponed
- Replies: 26
- Views: 8094
Adjustment to spell effects postponed
Code: Select all
The previously announced adjustment to spell effects has been postponed
as there are other issues in the spell scaling code which need to be dealt
with at the same time.
- Cotillion
- 02 May 2020 10:53
- Forum: Common Board
- Topic: Adjustment to spell effects
- Replies: 3
- Views: 1324
Adjustment to spell effects
Code: Select all
There has been an adjustment made to spell effects
for very large players. The scaling has been adjusted
to better match other combat specials where the limit
already existed.
- Cotillion
- 17 Apr 2020 12:56
- Forum: Game - Equipment
- Topic: Weapons & armours transparency
- Replies: 9
- Views: 8330
Re: Weapons & armours transparency
The number of items with these values set correctly is disappointingly low.
- 02 Mar 2020 13:33
- Forum: Web Client Bugs and Feature Requests
- Topic: Session - Triggers
- Replies: 3
- Views: 5235
Re: Session - Triggers
This was a bit tricky to fix but it should be fixed in the next version which will be released before christmas.
- 29 Feb 2020 00:13
- Forum: Game - General
- Topic: How do you 'view' Genesis?
- Replies: 16
- Views: 16296
Re: How do you 'view' Genesis?
Yay! She gets it! Send her to Avenir! Or to visit one of Sarrs horrors in Raumdor.
In the end Genesis is many things. We draw them in with the stories and when they're hooked we get them hunting progress.
In the end Genesis is many things. We draw them in with the stories and when they're hooked we get them hunting progress.
- 11 Feb 2020 19:09
- Forum: Suggestion Box
- Topic: Guilds Racks new use
- Replies: 7
- Views: 2923
Re: Guilds Racks new use
A simpler approach is to fix the scaling of strength to max weight and volume in players.
Its absurd that most myths can carry more than 300 kg / liters of equipment without a backpack.
Its absurd that most myths can carry more than 300 kg / liters of equipment without a backpack.