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by Kvator
12 Jan 2023 19:12
Forum: Land of the Immortals
Topic: Race change further explained
Replies: 22
Views: 12161

Re: Race change further explained

Cherek wrote:
10 Jan 2023 09:09
Gnomes are the only race that will find themselves a tiny bit smaller in total. .
You really need to consider turning Gnomish Inventors into proper layman guild to offset that dramatic change :(

Gnome lives matter!

#GLM
by Kvator
02 Jan 2023 02:08
Forum: Land of the Immortals
Topic: Racial stats rebalance
Replies: 119
Views: 308323

Re: Racial stats rebalance

This does not infer that there are no evil goblins, just that the 6 players in top 20 that I mentioned are not. Is that more correct? but what's your point there? - all evils can kill evil grind areas np while in some good guilds (Knights, OotS) you can get screwed after killing single good-aligned...
by Kvator
02 Jan 2023 00:44
Forum: Land of the Immortals
Topic: Racial stats rebalance
Replies: 119
Views: 308323

Re: Racial stats rebalance

Also from the same post by cherek - Looking at the goblin population, the vast majority seem to be goodaligned. I do not know the entire population, but from the rankings there is one evil - Cassius. On the good side you have Zhabou, Bonk, Madmanmat, Quantum and Seren. A 5 to 1 factor of goodies. W...
by Kvator
01 Jan 2023 17:45
Forum: Land of the Immortals
Topic: Racial stats rebalance
Replies: 119
Views: 308323

Re: Racial stats rebalance

Nerull wrote:
01 Jan 2023 11:14
I can assure you that vampires are within regular limitations when it comes to caid.

ahahahhahahaha no.2

noone doubt it

we also know that caid is this magic error-free formula that we can always rely on!
by Kvator
01 Jan 2023 17:42
Forum: Land of the Immortals
Topic: Racial stats rebalance
Replies: 119
Views: 308323

Re: Racial stats rebalance

How about leaving goblin stats in the game as they are, but then goblins can't pvp. Goblins can't attack other players and other players can't attack goblins. If you want to grind, go goblin. If you want to pvp, go vampire. And the rest is RP choices? hahahahahhaa the whole setup of anti-vampire se...
by Kvator
23 Nov 2022 02:07
Forum: Game - General
Topic: [POLL] New mortal levels
Replies: 35
Views: 12648

Re: [POLL] New mortal levels

These aren't that special. And yes, those players claim, this ever so slight bonus in combat xp is our reward for sticking around for thirty years. Then they are not telling the (whole) truth. This bonus was mainly for being in the right place at the right time (withing those 30 years) and was the ...
by Kvator
17 Nov 2022 19:38
Forum: Game - General
Topic: [POLL] New mortal levels
Replies: 35
Views: 12648

Re: [POLL] New mortal levels

Would be a bad analogy if QXP gave special benefits, or those quests' items would still be around (e.g. the dusty tome). But it all boils down to xp. qxp gives special benefits (when compared to other types of xp): - can't be removed (via standard means) - make you earn combat xp faster (and thus h...
by Kvator
16 Nov 2022 02:56
Forum: Game - General
Topic: [POLL] New mortal levels
Replies: 35
Views: 12648

Re: [POLL] New mortal levels

Some people say: we work hard enough to become that big, we shouldn't be nerfed. They have a point. Some people say, though: we have been sticking around for long enough to gain that extra QXP, we shouldn't be nerfed there. They have a point, but still got nerfed. 1 - getting combat xp of biggest m...
by Kvator
06 Jun 2022 20:43
Forum: Keeper's Korner
Topic: Fact-checking and critical thinking
Replies: 99
Views: 87697

Re: Fact-checking and critical thinking

- Yes, undeads do have another benefit when fighting the nazgul, but he is definitely not an easy boss for them either. This thread is called 'fact-checking'? Undeads basically have in-built counter to the only* thing that's problematic with Nazgul (for myth+ players - which is pretty standard leve...