I think what makes people keep coming back to Genesis (or at least checking it out) is sentiment....
Maybe try posting 'A Log/Story of the Week (in Retrospect)' on Facebook? You could use some logs from the other thread on the forum?
You never know, it may make some people to log back again.
Search found 303 matches
- 24 Aug 2012 14:41
- Forum: Promoting Genesis
- Topic: Promotion - rethink targeting
- Replies: 15
- Views: 7201
- 24 Aug 2012 14:34
- Forum: Game - Equipment
- Topic: Gear inflation?
- Replies: 54
- Views: 15837
Re: Gear inflation?
Gets some nasty special with that sword, which might hurt whole team or if just 1 enemy, is frightenly damaging. And then when he only has a green one, he shouldn't be much harder than now. That reminds me of Verminaard almost murdering a team of big DAs + PoT just after jet-black war sword was add...
- 12 Aug 2012 09:17
- Forum: Suggestion Box
- Topic: Okay so here is the issue..
- Replies: 34
- Views: 8284
Re: Okay so here is the issue..
You could add some random npcs walking around Sparkle and chatting to new players. For example: A new player walks the street in Sparkle and there is a group of NPCs whispering "Is this the hero who killed that ogre last week?" "I'm not sure, but he looks a bit like him.." or som...
- 11 Aug 2012 20:34
- Forum: Suggestion Box
- Topic: A city for Mithas
- Replies: 23
- Views: 6930
Re: A city for Mithas
Wikipedia says minotaurs would be famos for tactical brilliance, military strength and superb seamanship. Is it something we would want to bring to the new city? What would be the best way to do it in a fun way? /Bendis Create a layman guild, where minotaurs teach you battle tactics skill. Then you...
- 26 Apr 2012 20:51
- Forum: Land of the Immortals
- Topic: Changeling / Shapeshifters
- Replies: 35
- Views: 15610
Re: Changeling / Shapeshifters
Go to Re Albi castle... er Cadu.Kitriana wrote:
i know I tend to kill rats in Sparkle.. can you imagine coming across a rat that suddenly started attacking in a way I didn't expect. Ouch. but I rather like that idea.
- 11 Apr 2012 17:42
- Forum: Land of the Immortals
- Topic: Crafting Project
- Replies: 35
- Views: 16626
Re: Crafting Project
Speaking from powerplayer perspective. There's no time to play tricks when there's grind to be done :) But seriously, how many people do you know who've joined tricksters lately (last couple of years) for the pranks and not sneaking? I was a trickster for a few years ;P And not just for sneaking...
- 11 Apr 2012 11:57
- Forum: Land of the Immortals
- Topic: Crafting Project
- Replies: 35
- Views: 16626
Re: Crafting Project
Oh yeh... right.Rhaegar wrote: Not that people ever used them for anything else than sneaking around...
- 04 Apr 2012 10:21
- Forum: Game - Equipment
- Topic: Bloody Steel Axe
- Replies: 15
- Views: 5817
Re: Bloody Steel Axe
often the first scarCherek wrote:What, it cant kill you anymore? But... but... that was perhaps the most legendary way to die in the whole game. It was basically the gladiator initiation! Die on the BSA as greenhorne and you're a true glad!
- 01 Apr 2012 10:09
- Forum: Game - General
- Topic: Bring back boot runs
- Replies: 14
- Views: 4107
Re: Bring back boot runs
And how about making more of the "regular" items not suck so much instead? Blademaster swords, some other weapons and armours that are more common and could be easily obtained within moments. This would serve a double-purpose: 1. Allow smaller people/people in dead guilds to get some dece...
- 28 Mar 2012 14:39
- Forum: Game - General
- Topic: Evil guilds, more or less folded?
- Replies: 104
- Views: 18863
Re: Evil guilds, more or less folded?
A simple experiment might help, just remove the exp penalty for pvp deaths completely for example (for a month?) and see if you have increase in player base. Why there were always tons of people online on wizdays when you did not have to worry about getting killed by others? because it was fun. make...